Activity
From 2017-05-14 to 2017-09-10
2017-09-10
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  06:17 PM Bug #1992 (In Progress): Combat Targets 
- [5] Target #1 cannot be assigned to [NULL / NULL] because it has already been assigned to Target #1. -- Skipping targ... 
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  11:52 AM Bug #1992 (Resolved): Combat Targets 
- This should be resolved in Version 1.021. - Combat targeting has been rewritten to be behave more like the mining... 
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  04:48 PM Bug #1994 (Resolved): Fleet Warp - Some miner's cancel fleet warp 
- Some miner's are cancelling fleet warp because they are warping themselves. In some situations (they have a full car... 
2017-09-09
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  03:24 PM Bug #1992 (Resolved): Combat Targets 
- Needs an overhaul to be redone similar to how mining is now cached. - Should not be spamming: 
 Target #2 [NULL / NU...
2017-09-08
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  04:38 AM Bug #1986 (Resolved): Asteroid Range 
- This has been resolved in Version 1.019. - Main Page - The Asteroid Scan Range will now function correctly. Any a... 
2017-09-06
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  12:29 PM Bug #1978 (Rejected): Profile Nav Reset 
- This isn't a bug. I will look into adding additional functionality to fulfill this request. 
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  12:28 PM Feature - Enhancement #1980: Mining - Asteroid Belt Cleared 
- Add a checkbox to save belt cleared timers to the route save file. This would allow you to change the route file and... 
2017-09-02
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  12:42 PM Feature - Enhancement #1941 (Implemented): Flee Checks 
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  12:41 PM Feature - Enhancement #1956 (Closed): Inventory Management - Frequency of Check 
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  12:40 PM Feature - Enhancement #1960 (Rejected): Console Commands 
- This can be accomplished with Control Panel. 
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  12:37 PM Feature - Enhancement #1976 (Implemented): Intel : Resize 
- This will be implemented in Version 1.001. - You can now resize the window by left clicking dragging the edges. T... 
2017-09-01
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  06:49 PM Bug #1961 (Resolved): Check for available space before move 
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  06:43 PM Feature - Enhancement #1987 (Implemented): Drone Guarding 
- This will be implemented in Version 1.018 - Combat Page - Added a checkbox to set combat drones to guard when ass... 
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  03:17 PM Feature - Enhancement #1987 (Implemented): Drone Guarding 
- Instead of targetting NPC rats that trigger a "fleet assist" it would be quicker to have fleetmembers in the "Watch L... 
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  06:43 PM Feature - Enhancement #1730 (Implemented): Combat Drone Guard Mode 
- This will be implemented in Version 1.018 - Combat Page - Added a checkbox to set combat drones to guard when ass... 
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  04:13 PM Bug #1988 (Resolved): Fleet Flee 
- This has been resolved in Version 1.018 - Flee Page - Removed the checkbox for triggering a fleet flee. 
 Fleet P...
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  03:19 PM Bug #1988 (Resolved): Fleet Flee 
- Fleeing checks before undock is working correctly, but the fleet flee is not being transmitted to other fleet members. 
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  03:19 PM Bug #1989 (Resolved): Nav End - Fleet Pause and Dock 
- The fleet commander is not relaying the command to "Fleet Dock and Pause" after navigation route completion. 
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  03:16 PM Bug #1986 (Resolved): Asteroid Range 
- Mining foreman is correctly ignoring asteroids outside of mining range but is not "clearing" the belt with asteroids ... 
2017-08-29
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  05:58 PM Feature - Enhancement #1951 (Implemented): Button to send fleet back to home station 
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  05:58 PM Feature - Enhancement #1951 (Accepted): Button to send fleet back to home station 
- The ability to do this was added with the Control Panel update. 
2017-08-23
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  07:45 AM Bug #1969 (Resolved): Flee Bugs 
- This has been resolved in Version 1.017 - Flee conditions will now check if the flee condition still exists, befo... 
2017-08-21
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  10:29 AM Feature - Enhancement #1980 (Implemented): Mining - Asteroid Belt Cleared 
- Add a checkbox to the Settings Page that will ignore setting an asteroid belt as being cleared when the desired aster... 
2017-08-20
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  07:53 AM Bug #1979 (Resolved): Asteroid Scan Range 
- This has been resolved in Version 1.014 - Main Page - Asteroid Scan Range will now properly save and load. 
2017-08-19
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  01:22 PM Bug #1979 (Resolved): Asteroid Scan Range 
- Value does not save. 
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  01:12 PM Bug #1978 (Rejected): Profile Nav Reset 
- When selecting a new profile, the nav route should be reset. 
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  11:44 AM Feature - Enhancement #1977 (New): Have miners stay in range of Orca 
- Current issue: When miners approach a mining target (for more efficient drone mining) they sometimes wander out of ra... 
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  08:54 AM Feature - Enhancement #1976 (Implemented): Intel : Resize 
- It would be nice to be able to resize the Intel window... Preferrably by dragging edges/corners although static pixel... 
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  08:28 AM Feature - Enhancement #1975 (New): NPC combat 
- Instead of targetting and attacking NPC rats when they target you, it would be best to target rats when they come on ... 
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  08:21 AM Bug #1961: Check for available space before move 
- Try it again after today's patch. I added additional debug messages that will help me narrow it down. 
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  07:39 AM Bug #1961: Check for available space before move 
- 09:30:53: [Buffer:AstroBot_EventHandler]: Ship Ore Hold is full. [58.997647% >= 45%] 
 09:30:58: [Buffer:AstroBot_Main...
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  08:09 AM Bug #1958 (Resolved): Foreman Asteroid Selection 
- This has been resolved in Version 1.013. 
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  05:25 AM Bug #1958: Foreman Asteroid Selection 
- Looks fixed. 
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  08:08 AM Bug #1973 (Implemented): Inventory Management - Drones 
- This has been implemented in Version 1.014. - Inventory Page - Added Ship Drone Bay to the possible options for S... 
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  06:51 AM Bug #1973 (Implemented): Inventory Management - Drones 
- Drone bay was not added to inventory management 
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  07:18 AM Feature - Enhancement #1974 (New): Profile Chaining 
- On the navigation page it would be handy to have an "On route completion" option to load another profile. 
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  05:27 AM Bug #1963: Won't defend if "Assist Fleet Members" disabled 
- This is a very sporadic issue where sometimes none of the bots (both the initial target and any assign to respond to ... 
2017-08-18
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  08:18 PM Feature - New #1972 (New): Randomize navigation route 
- Randomizing the order the fleet moves through the belts might make astrobot less identifiable as a bot. 
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  07:34 PM Bug #1961 (Feedback Required): Check for available space before move 
- I have added additional debug information that will help me narrow down the section of code that isn't reducing the q... 
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  03:46 PM Bug #1958 (Feedback Required): Foreman Asteroid Selection 
- Waiting for confirmation that this has been fixed. 
2017-08-17
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  09:34 AM Bug #1970: Approaching From Multiple Functions 
- Hauler is forgetting that it's inventory is full when it is approaching when the condition is met. This leaves it in... 
2017-08-06
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  09:09 AM Bug #1970 (New): Approaching From Multiple Functions 
- If AstroBot is required to approach a target and the approach function is called from multiple sources (ie. main scri... 
2017-08-05
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  10:13 AM Bug #1969 (Resolved): Flee Bugs 
- 1: Check for flee before undock or leaving "safe space" once bookmarks are implemented. - 2: If sending FleetFlee u... 
2017-08-01
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  10:04 AM Feature - New #1965 (New): Hauler Align 
- It would save time on hauling trips if the hauler could do a short align to drop-off destination after arriving at pi... 
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  10:03 AM Feature - Enhancement #1964 (New): Separate module activation timers 
- Some modules, such as the fleet boosters have a very long bonus period compared to activation time. While others nee... 
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  10:00 AM Bug #1962: Deactivate mining modules if cargo full 
- Also to consider with this, I personally use a low "full" setting for my ore hangars in order to more often move to f... 
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  09:43 AM Bug #1963 (New): Won't defend if "Assist Fleet Members" disabled 
- As the title implies, a pilot will not defend itself if "Receive: Assist Fleet Members" is not checked. - ie: Miners... 
2017-07-31
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  02:21 PM Bug #1962 (New): Deactivate mining modules if cargo full 
- When an ore hangar is full mining lasers should not continue. Otherwise any ore they mine goes into the ether and is... 
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  02:20 PM Bug #1961 (Resolved): Check for available space before move 
- It would be best to check for available space at a destination before attempting to move a resource. - ie: Miners t... 
2017-07-30
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  11:05 AM Feature - Enhancement #1959: Corporation Hangars 
- I'm waiting on Amadeus to fix a bug related to corp hangars. Until then, I can't implement it. 
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  07:44 AM Bug #1936 (Resolved): Module Routine Doesn't Check Current Module 
- This has been resolved in Version 1.013B - Modules - AstroBot will no longer attempt to activate assigned modules... 
2017-07-29
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  07:09 PM Feature - Enhancement #1957 (Implemented): Target Assignment - Sorting of Asteroids 
- This has been implemented in Version 1.013B - Mining Target Selection - Astro Bot will now sort and store all ast... 
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  10:08 AM Feature - Enhancement #1957: Target Assignment - Sorting of Asteroids 
- Asteroids have been detected on grid. Sorting them by distance based on the first asteroid. - Sorting of asteroids h... 
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  10:07 AM Feature - Enhancement #1957 (Implemented): Target Assignment - Sorting of Asteroids 
- Looking into caching the asteroid targets after arriving on grid to avoid needing to resort them everytime I need to ... 
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  06:33 PM Feature - Enhancement #1960 (Rejected): Console Commands 
- Some new console commands such as "start" "stop" "flee" etc would be useful, especially when combined with IS Relay. 
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  06:24 PM Feature - Enhancement #1959 (New): Corporation Hangars 
- The ability to use corp hangars would be helpful for many scenarios. 
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  06:22 PM Bug #1958 (Resolved): Foreman Asteroid Selection 
- The behavior to use "Selective - Focus Lasers" as Mining Foreman works perfectly in the first belt upon startup, on s... 
2017-07-26
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  10:43 AM Feature - Enhancement #1956 (Closed): Inventory Management - Frequency of Check 
- Add to the Inventory Page UI: - On Dock 
 On Undock
 Every 'X" minutes
2017-07-25
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  07:16 AM Feature - Enhancement #1951 (Deferred): Button to send fleet back to home station 
- I have this completed, but am waiting to release it as it is part of a much larger functionality boost that isn't ful... 
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  07:15 AM Feature - Enhancement #1953 (Implemented): Ignore asteroids > 150km from warp-in 
- This has been implemented in Version 1.013 - Mining Page - You can now configure the scan distance when looking f... 
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  05:37 AM Feature - New #1954 (Implemented): Option to automatically abandon wrecks from rats 
- This has been implemented in Version 1.013 - Loot Page - You can now elect to abandon wrecks. 
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  03:50 AM Feature - Enhancement #1952 (Closed): Option to dock upon pilot with low standings entering the system 
- Flee Page - Pilot Standing 
 *This matches the EVE game standings (-10, -5, 0, +5, +10)
2017-07-23
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  10:40 AM Feature - New #1954 (Implemented): Option to automatically abandon wrecks from rats 
- Abandoning wrecks reduces the chance another miner/salvager will initiate a conversation while AFK mining. 
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  10:36 AM Feature - Enhancement #1952: Option to dock upon pilot with low standings entering the system 
- Ignore this ticket. This functionality already exists in Astrobot. 
2017-07-22
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  08:12 PM Feature - Enhancement #1953 (Implemented): Ignore asteroids > 150km from warp-in 
- Asteroids more than 150km away from the belt warp-in point cause issues with navigation. 
2017-07-21
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  05:44 PM Feature - Enhancement #1952 (Closed): Option to dock upon pilot with low standings entering the system 
- Evebot has a useful feature that allows ships to dock if an undesireable pilot enters the system. It checks against y... 
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  05:40 PM Feature - Enhancement #1951 (Implemented): Button to send fleet back to home station 
- How about a single click option to have all members of the fleet recall drones and return home 
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  05:38 PM Feature - Enhancement #1950 (Implemented): Mine alone option 
- I'd like the ability to mine alone in a belt, if possible. Astrobot is pretty efficient.. much more efficient and for... 
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  05:32 PM Bug #1949 (Resolved): Bug with hauling when using "return to dropoff" option when the pickup queue is empty 
- Unfortunately, I don't have much to add to this. Astrobot will appear to work fine for a long time.. hours at times. ... 
2017-07-08
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  11:24 AM Feature - Enhancement #1940 (Implemented): FPS Improvements 
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  08:36 AM Feature - Enhancement #1946 (Implemented): Navigation Page - What to do when finished route 
- This has been implemented in Version 1.012 - Navigation - When the navigation route is complete, you can now choose ... 
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  06:33 AM Bug #1942 (Resolved): Flee - Restart 
- This has been resolved in Version 1.012 - Flee - The Non-Whitelist and Ship Group counters will now reset properl... 
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  06:27 AM Feature - Enhancement #1943 (Implemented): Flee - Write to File 
- This has been implemented in Version 1.012 - Flee - Every time AstroBot flees it will now log the reason why to t... 
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  03:37 AM Bug #1945 (Implemented): Inventory Management - Transferring Partial Amounts 
- This has been implemented in Version 1.012 - Inventory - When transferring quantities of items that are less than... 
2017-07-07
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  07:32 PM Feature - Enhancement #1946 (Implemented): Navigation Page - What to do when finished route 
- Add a combobox with options on what to do when the route is completed. - Loop Route 
 Dock at ---------------- S...
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  07:26 PM Bug #1945 (Implemented): Inventory Management - Transferring Partial Amounts 
- Appears to be transferring just a smidge too much, which is causing errors. Reduce the amount after the space calcul... 
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  07:25 PM Bug #1944 (New): Ammo Reloading and Auto Repeat Off 
- Currently, it reloads once and then will not reload again. Also, there's something going on with setting auto repeat... 
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  12:46 PM Feature - Enhancement #1943 (Implemented): Flee - Write to File 
- When it flees, it should log it to file along with the reason why. It should also log any non-whitelist, criminal, o... 
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  12:45 PM Bug #1942 (Resolved): Flee - Restart 
- After fleeing, it appears that the non-whitelist is not being reset. This means that the bot will immediately flee a... 
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  12:44 PM Feature - Enhancement #1941 (Implemented): Flee Checks 
- Increase the number of Flee Checks to ensure that is occurs as fast as possible. 
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  12:43 PM Feature - Enhancement #1940 (Implemented): FPS Improvements 
- Make another sweep of the code to improve FPS overall. 
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  04:03 AM Feature - Enhancement #1939 (Implemented): Mining Foreman - Miner Navigation 
- This has been implemented in Version 1.012 - Mining Foremen will now direct their miners where to navigate to by ... 
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  03:19 AM Feature - Enhancement #1939 (Implemented): Mining Foreman - Miner Navigation 
- Instead of calculating which belt the foreman should assign a miner, just look at the foremans current navigation ste... 
2017-07-06
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  05:54 PM Bug #1938 (New): Drones Not Working 
- When drones are disabled in the assigned modules list, it applies to ALL drones, not just the ones disabled. 
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  05:48 PM Bug #1937 (New): Drones Being Sent Against the Wrong Target 
- Ensure that drones are being sent against the correct target. 
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  05:45 PM Bug #1936 (Resolved): Module Routine Doesn't Check Current Module 
- The module routine is not checking the current module against the assigned module list as it is processing them. Thi... 
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  05:43 PM Feature - New #1935 (Implemented): (Optional) Use Profile With Specific Ship 
- Add an option to only use a profile with a specific type of ship. This would prevent you from accidentally loading a... 
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  05:41 PM Feature - New #1934 (New): Module Support - Cloaking 
- Add support for cloaking modules. 
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  05:36 PM Feature - New #1899 (In Progress): Bookmark Support 
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  04:02 PM Feature - Enhancement #1894 (Implemented): Admin Page - Authorized List 
- This has been implemented in Version 1.011 - Admin Page 2 - Added an easier way to add pilots/characters to your ... 
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  08:05 AM Feature - Enhancement #1924 (Implemented): Hauler Option - When Requested 
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  05:50 AM Feature - Enhancement #1929 (Implemented): Inventory Management - Transfer to Other's Fleet Hangar Issue 
- This has been implemented in Version 1.011 - When transferring items, AstroBot will now calculate and reduce the ... 
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  05:21 AM Feature - Enhancement #1928 (Implemented): EVE Game Bug: Fleet Hangar Size 
- This has been implemented in Version 1.011 - EVE Game Bug: Fleet Hangar Size Work Around - When accessing another... 
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  04:44 AM Bug #1917 (Resolved): Mining Foreman - Being a Miner 
- This is resolved in Version 1.011 - Mining Role - When a mining foreman is also a miner, they will no longer assi... 
2017-07-05
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  08:59 AM Bug #1932 (Resolved): Hauler - Stuck on Approach After Undock 
- This should be fixed with Version 1.010 
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  08:58 AM Bug #1931 (Resolved): Miners - Pausing Randomly 
- This should be fixed with Version 1.010 
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  02:54 AM Bug #1930 (Resolved): Equipped Modules and Available Navigation OnUndock 
- This has been fixed in Version 1.010 
2017-07-04
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  08:08 PM Bug #1932 (Resolved): Hauler - Stuck on Approach After Undock 
- When undocking, sometimes the hauler will get stuf waiting for approach. 
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  08:07 PM Bug #1931 (Resolved): Miners - Pausing Randomly 
- Possibly when changing belts, some miners are pausing. (Related to navigation route length?) 
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  05:47 PM Bug #1930 (Resolved): Equipped Modules and Available Navigation OnUndock 
- When undocking it appears that this routine is being called multiple times while the client loads into space. This i... 
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  09:02 AM Feature - Enhancement #1929 (In Progress): Inventory Management - Transfer to Other's Fleet Hangar Issue 
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  09:02 AM Feature - Enhancement #1928 (In Progress): EVE Game Bug: Fleet Hangar Size 
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  09:01 AM Feature - Enhancement #1894 (In Progress): Admin Page - Authorized List 
2017-07-02
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  05:18 PM Feature - Enhancement #1929 (Implemented): Inventory Management - Transfer to Other's Fleet Hangar Issue 
- When transferring to a fleet hangar that does not belong to you, it can get itself into a loop of not transferring an... 
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  05:16 PM Feature - Enhancement #1928 (Implemented): EVE Game Bug: Fleet Hangar Size 
- EVE Game Bug: Fleet Hangars that can have their size increased via skills do not display their enhanced capacity prop... 
2017-07-01
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  06:34 AM Feature - Enhancement #1925 (Implemented): Mining Crystals 
- Added the option to use mining crystals instead of just assuming that you want to use mining crystals. 
 Added all...
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  06:12 AM Feature - Enhancement #1926 (Implemented): Reconnect to Drones On Undock and Leaving Warp 
- AstroBot will no longer attempt to reconnect to lost drones if the ship does not have a drone bay. 
2017-06-25
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  08:42 AM Feature - Enhancement #1926 (Implemented): Reconnect to Drones On Undock and Leaving Warp 
- Check if the ship has a drone bay and if not, skip the recconnecting of drones. 
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  08:41 AM Feature - Enhancement #1925 (Implemented): Mining Crystals 
- Provide and option on the mining page to use them instead of assuming that people want to use them. - Provide suppor... 
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  08:40 AM Feature - Enhancement #1924: Hauler Option - When Requested 
- Split this into 2 options: - When Requested (Jetcan) - When the miner wants to have the hauler pick up the jetcan. 
 ...
2017-06-23
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  02:18 PM Feature - New #1900 (Implemented): Hauler support for Abscam 
- The original feature request has been completed: - Modules - AstroBot now knows how to handle modules that will p... 
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  02:17 PM Feature - Enhancement #1924 (Implemented): Hauler Option - When Requested 
- Need to add an additional hauler pickup option of when requested. 
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  02:16 PM Bug #1917 (In Progress): Mining Foreman - Being a Miner 
2017-06-21
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  04:24 AM Bug #1891 (Resolved): Burst Modules 
2017-06-20
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  02:50 PM Bug #1866 (Resolved): Orca Just Sitting at gate 
- Next update: - Modules - AstroBot now knows how to handle modules that will prevent you from docking or using a s... 
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  02:44 PM Bug #1891: Burst Modules 
- Next Patch: - Modules - AstroBot now knows how to handle modules that will prevent you from docking or using a s... 
2017-06-15
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  01:23 PM Bug #1917 (Resolved): Mining Foreman - Being a Miner 
- When a mining foreman is also a miner, they are assigning themselves the same target as another miner. 
2017-06-06
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  04:29 PM Feature - New #1900: Hauler support for Abscam 
- Looting - Change where it ignores a looted jetcan. Add pickup of fleet hangars. - Pickup Mode - Add when requested. 
2017-06-04
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  06:42 PM Feature - Enhancement #1913 (Implemented): Mining Drones 
- Available with AstroBot version 1.005: - Mining - You may now choose 1 target to approach at a user defined dista... 
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  12:03 PM Feature - Enhancement #1913 (Implemented): Mining Drones 
- The range at which you can use mining drones is often much smaller than the maximum range of a strip miner. Also, min... 
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  06:54 AM Feature - Enhancement #1723 (Implemented): Navigation - Anomolies 
- With Patch # 18, you can now add anoms to a navigation list. I did not make the generic @OreSite options yet. That ... 
2017-05-23
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  03:34 PM Bug #1863 (Resolved): fleet mining with jetcans 
- Every 30 seconds, miners will check to see if there are any cans missing from their approved list as long as they are... 
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  11:43 AM Feature - New #1897 (Implemented): Drone Control 
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  11:42 AM Feature - New #1896 (Implemented): Mining Drone Support 
2017-05-20
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  10:20 AM Feature - Enhancement #1723: Navigation - Anomolies 
- Navigation Page: 
 Available Navigation Destinations
 *Three default types: @CombatSite, @OreSite, @IceBelt
 **These s...
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  10:16 AM Feature - Enhancement #1892 (Rejected): Jetcan Options 
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  10:15 AM Bug #1863 (In Progress): fleet mining with jetcans 
- There needs to be a redundancy built in to check that jetcans are actually being approved. In some cases, they are n... 
2017-05-17
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  03:38 PM Feature - New #1900 (Accepted): Hauler support for Abscam 
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  09:44 AM Feature - New #1900 (Implemented): Hauler support for Abscam 
- Hi BJ, - Thanks for all the effort you put into this. - I just need a hauler that can service the jet cans of all ... 
2017-05-15
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  11:37 AM Feature - New #1899 (Deferred): Bookmark Support 
- Auto-add bookmarks when fleeing or leaving a mining grid. - Add manually made bookmarks to the navigation window. 
2017-05-14
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  05:02 PM Feature - New #1897 (Implemented): Drone Control 
- Ensure that it can swap flawlessly between drone types. - Add debug information to drone functions. 
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  05:01 PM Feature - New #1896 (Implemented): Mining Drone Support 
- Add mining drone support. 
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