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Welcome to the isxGames Forge, where we track feature requests and, unfortunately, defects, for ISXEQ2, ISXEVE, BJScripts, OgreBot, and more.
Please click on Projects in order to see a list of isxGames related tracking projects and select the project you need help with.
- about 22 hours ago commented on issue [ISXEVE] Bug #2256: EVE:DronesEngageMyTarget[] no longer works
It should be noted that a workaround for this is to use ActiveDrone.ToEntity:EngageMyTarget. As long as this method s...
- about 22 hours ago opened issue [ISXEVE] Bug #2256 (New): EVE:DronesEngageMyTarget[] no longer works
The method EVE:DronesEngageMyTarget no longer works. It used to cause any active drones in space to attack the curren...
- 3 days ago opened issue [ISXEQ2] Feature - New #2255 (New): Actor.ToolTip (.HoverOver?)
Your test character for this is your SK on live. He should already be in zone: darklight wood around /loc 51.102261,-...
- 4 days ago opened issue [ISXEQ2] Feature - New #2254 (New): Me.Pitch - Camera Angles
Looking for more information about camera angles, specifically the vertical axis. I *think* that's called pitch?
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