Activity
From 2017-04-03 to 2017-07-31
2017-07-31
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  02:21 PM Bug #1962 (New): Deactivate mining modules if cargo full 
- When an ore hangar is full mining lasers should not continue. Otherwise any ore they mine goes into the ether and is... 
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  02:20 PM Bug #1961 (Resolved): Check for available space before move 
- It would be best to check for available space at a destination before attempting to move a resource. - ie: Miners t... 
2017-07-30
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  11:05 AM Feature - Enhancement #1959: Corporation Hangars 
- I'm waiting on Amadeus to fix a bug related to corp hangars. Until then, I can't implement it. 
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  07:44 AM Bug #1936 (Resolved): Module Routine Doesn't Check Current Module 
- This has been resolved in Version 1.013B - Modules - AstroBot will no longer attempt to activate assigned modules... 
2017-07-29
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  07:09 PM Feature - Enhancement #1957 (Implemented): Target Assignment - Sorting of Asteroids 
- This has been implemented in Version 1.013B - Mining Target Selection - Astro Bot will now sort and store all ast... 
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  10:08 AM Feature - Enhancement #1957: Target Assignment - Sorting of Asteroids 
- Asteroids have been detected on grid. Sorting them by distance based on the first asteroid. - Sorting of asteroids h... 
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  10:07 AM Feature - Enhancement #1957 (Implemented): Target Assignment - Sorting of Asteroids 
- Looking into caching the asteroid targets after arriving on grid to avoid needing to resort them everytime I need to ... 
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  06:33 PM Feature - Enhancement #1960 (Rejected): Console Commands 
- Some new console commands such as "start" "stop" "flee" etc would be useful, especially when combined with IS Relay. 
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  06:24 PM Feature - Enhancement #1959 (New): Corporation Hangars 
- The ability to use corp hangars would be helpful for many scenarios. 
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  06:22 PM Bug #1958 (Resolved): Foreman Asteroid Selection 
- The behavior to use "Selective - Focus Lasers" as Mining Foreman works perfectly in the first belt upon startup, on s... 
2017-07-26
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  10:43 AM Feature - Enhancement #1956 (Closed): Inventory Management - Frequency of Check 
- Add to the Inventory Page UI: - On Dock 
 On Undock
 Every 'X" minutes
2017-07-25
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  07:16 AM Feature - Enhancement #1951 (Deferred): Button to send fleet back to home station 
- I have this completed, but am waiting to release it as it is part of a much larger functionality boost that isn't ful... 
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  07:15 AM Feature - Enhancement #1953 (Implemented): Ignore asteroids > 150km from warp-in 
- This has been implemented in Version 1.013 - Mining Page - You can now configure the scan distance when looking f... 
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  05:37 AM Feature - New #1954 (Implemented): Option to automatically abandon wrecks from rats 
- This has been implemented in Version 1.013 - Loot Page - You can now elect to abandon wrecks. 
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  03:50 AM Feature - Enhancement #1952 (Closed): Option to dock upon pilot with low standings entering the system 
- Flee Page - Pilot Standing 
 *This matches the EVE game standings (-10, -5, 0, +5, +10)
2017-07-23
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  10:40 AM Feature - New #1954 (Implemented): Option to automatically abandon wrecks from rats 
- Abandoning wrecks reduces the chance another miner/salvager will initiate a conversation while AFK mining. 
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  10:36 AM Feature - Enhancement #1952: Option to dock upon pilot with low standings entering the system 
- Ignore this ticket. This functionality already exists in Astrobot. 
2017-07-22
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  08:12 PM Feature - Enhancement #1953 (Implemented): Ignore asteroids > 150km from warp-in 
- Asteroids more than 150km away from the belt warp-in point cause issues with navigation. 
2017-07-21
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  05:44 PM Feature - Enhancement #1952 (Closed): Option to dock upon pilot with low standings entering the system 
- Evebot has a useful feature that allows ships to dock if an undesireable pilot enters the system. It checks against y... 
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  05:40 PM Feature - Enhancement #1951 (Implemented): Button to send fleet back to home station 
- How about a single click option to have all members of the fleet recall drones and return home 
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  05:38 PM Feature - Enhancement #1950 (Implemented): Mine alone option 
- I'd like the ability to mine alone in a belt, if possible. Astrobot is pretty efficient.. much more efficient and for... 
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  05:32 PM Bug #1949 (Resolved): Bug with hauling when using "return to dropoff" option when the pickup queue is empty 
- Unfortunately, I don't have much to add to this. Astrobot will appear to work fine for a long time.. hours at times. ... 
2017-07-08
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  11:24 AM Feature - Enhancement #1940 (Implemented): FPS Improvements 
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  08:36 AM Feature - Enhancement #1946 (Implemented): Navigation Page - What to do when finished route 
- This has been implemented in Version 1.012 - Navigation - When the navigation route is complete, you can now choose ... 
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  06:33 AM Bug #1942 (Resolved): Flee - Restart 
- This has been resolved in Version 1.012 - Flee - The Non-Whitelist and Ship Group counters will now reset properl... 
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  06:27 AM Feature - Enhancement #1943 (Implemented): Flee - Write to File 
- This has been implemented in Version 1.012 - Flee - Every time AstroBot flees it will now log the reason why to t... 
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  03:37 AM Bug #1945 (Implemented): Inventory Management - Transferring Partial Amounts 
- This has been implemented in Version 1.012 - Inventory - When transferring quantities of items that are less than... 
2017-07-07
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  07:32 PM Feature - Enhancement #1946 (Implemented): Navigation Page - What to do when finished route 
- Add a combobox with options on what to do when the route is completed. - Loop Route 
 Dock at ---------------- S...
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  07:26 PM Bug #1945 (Implemented): Inventory Management - Transferring Partial Amounts 
- Appears to be transferring just a smidge too much, which is causing errors. Reduce the amount after the space calcul... 
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  07:25 PM Bug #1944 (New): Ammo Reloading and Auto Repeat Off 
- Currently, it reloads once and then will not reload again. Also, there's something going on with setting auto repeat... 
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  12:46 PM Feature - Enhancement #1943 (Implemented): Flee - Write to File 
- When it flees, it should log it to file along with the reason why. It should also log any non-whitelist, criminal, o... 
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  12:45 PM Bug #1942 (Resolved): Flee - Restart 
- After fleeing, it appears that the non-whitelist is not being reset. This means that the bot will immediately flee a... 
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  12:44 PM Feature - Enhancement #1941 (Implemented): Flee Checks 
- Increase the number of Flee Checks to ensure that is occurs as fast as possible. 
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  12:43 PM Feature - Enhancement #1940 (Implemented): FPS Improvements 
- Make another sweep of the code to improve FPS overall. 
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  04:03 AM Feature - Enhancement #1939 (Implemented): Mining Foreman - Miner Navigation 
- This has been implemented in Version 1.012 - Mining Foremen will now direct their miners where to navigate to by ... 
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  03:19 AM Feature - Enhancement #1939 (Implemented): Mining Foreman - Miner Navigation 
- Instead of calculating which belt the foreman should assign a miner, just look at the foremans current navigation ste... 
2017-07-06
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  05:54 PM Bug #1938 (New): Drones Not Working 
- When drones are disabled in the assigned modules list, it applies to ALL drones, not just the ones disabled. 
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  05:48 PM Bug #1937 (New): Drones Being Sent Against the Wrong Target 
- Ensure that drones are being sent against the correct target. 
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  05:45 PM Bug #1936 (Resolved): Module Routine Doesn't Check Current Module 
- The module routine is not checking the current module against the assigned module list as it is processing them. Thi... 
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  05:43 PM Feature - New #1935 (Implemented): (Optional) Use Profile With Specific Ship 
- Add an option to only use a profile with a specific type of ship. This would prevent you from accidentally loading a... 
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  05:41 PM Feature - New #1934 (New): Module Support - Cloaking 
- Add support for cloaking modules. 
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  05:36 PM Feature - New #1899 (In Progress): Bookmark Support 
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  04:02 PM Feature - Enhancement #1894 (Implemented): Admin Page - Authorized List 
- This has been implemented in Version 1.011 - Admin Page 2 - Added an easier way to add pilots/characters to your ... 
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  08:05 AM Feature - Enhancement #1924 (Implemented): Hauler Option - When Requested 
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  05:50 AM Feature - Enhancement #1929 (Implemented): Inventory Management - Transfer to Other's Fleet Hangar Issue 
- This has been implemented in Version 1.011 - When transferring items, AstroBot will now calculate and reduce the ... 
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  05:21 AM Feature - Enhancement #1928 (Implemented): EVE Game Bug: Fleet Hangar Size 
- This has been implemented in Version 1.011 - EVE Game Bug: Fleet Hangar Size Work Around - When accessing another... 
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  04:44 AM Bug #1917 (Resolved): Mining Foreman - Being a Miner 
- This is resolved in Version 1.011 - Mining Role - When a mining foreman is also a miner, they will no longer assi... 
2017-07-05
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  08:59 AM Bug #1932 (Resolved): Hauler - Stuck on Approach After Undock 
- This should be fixed with Version 1.010 
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  08:58 AM Bug #1931 (Resolved): Miners - Pausing Randomly 
- This should be fixed with Version 1.010 
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  02:54 AM Bug #1930 (Resolved): Equipped Modules and Available Navigation OnUndock 
- This has been fixed in Version 1.010 
2017-07-04
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  08:08 PM Bug #1932 (Resolved): Hauler - Stuck on Approach After Undock 
- When undocking, sometimes the hauler will get stuf waiting for approach. 
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  08:07 PM Bug #1931 (Resolved): Miners - Pausing Randomly 
- Possibly when changing belts, some miners are pausing. (Related to navigation route length?) 
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  05:47 PM Bug #1930 (Resolved): Equipped Modules and Available Navigation OnUndock 
- When undocking it appears that this routine is being called multiple times while the client loads into space. This i... 
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  09:02 AM Feature - Enhancement #1929 (In Progress): Inventory Management - Transfer to Other's Fleet Hangar Issue 
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  09:02 AM Feature - Enhancement #1928 (In Progress): EVE Game Bug: Fleet Hangar Size 
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  09:01 AM Feature - Enhancement #1894 (In Progress): Admin Page - Authorized List 
2017-07-02
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  05:18 PM Feature - Enhancement #1929 (Implemented): Inventory Management - Transfer to Other's Fleet Hangar Issue 
- When transferring to a fleet hangar that does not belong to you, it can get itself into a loop of not transferring an... 
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  05:16 PM Feature - Enhancement #1928 (Implemented): EVE Game Bug: Fleet Hangar Size 
- EVE Game Bug: Fleet Hangars that can have their size increased via skills do not display their enhanced capacity prop... 
2017-07-01
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  06:34 AM Feature - Enhancement #1925 (Implemented): Mining Crystals 
- Added the option to use mining crystals instead of just assuming that you want to use mining crystals. 
 Added all...
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  06:12 AM Feature - Enhancement #1926 (Implemented): Reconnect to Drones On Undock and Leaving Warp 
- AstroBot will no longer attempt to reconnect to lost drones if the ship does not have a drone bay. 
2017-06-25
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  08:42 AM Feature - Enhancement #1926 (Implemented): Reconnect to Drones On Undock and Leaving Warp 
- Check if the ship has a drone bay and if not, skip the recconnecting of drones. 
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  08:41 AM Feature - Enhancement #1925 (Implemented): Mining Crystals 
- Provide and option on the mining page to use them instead of assuming that people want to use them. - Provide suppor... 
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  08:40 AM Feature - Enhancement #1924: Hauler Option - When Requested 
- Split this into 2 options: - When Requested (Jetcan) - When the miner wants to have the hauler pick up the jetcan. 
 ...
2017-06-23
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  02:18 PM Feature - New #1900 (Implemented): Hauler support for Abscam 
- The original feature request has been completed: - Modules - AstroBot now knows how to handle modules that will p... 
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  02:17 PM Feature - Enhancement #1924 (Implemented): Hauler Option - When Requested 
- Need to add an additional hauler pickup option of when requested. 
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  02:16 PM Bug #1917 (In Progress): Mining Foreman - Being a Miner 
2017-06-21
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  04:24 AM Bug #1891 (Resolved): Burst Modules 
2017-06-20
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  02:50 PM Bug #1866 (Resolved): Orca Just Sitting at gate 
- Next update: - Modules - AstroBot now knows how to handle modules that will prevent you from docking or using a s... 
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  02:44 PM Bug #1891: Burst Modules 
- Next Patch: - Modules - AstroBot now knows how to handle modules that will prevent you from docking or using a s... 
2017-06-15
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  01:23 PM Bug #1917 (Resolved): Mining Foreman - Being a Miner 
- When a mining foreman is also a miner, they are assigning themselves the same target as another miner. 
2017-06-06
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  04:29 PM Feature - New #1900: Hauler support for Abscam 
- Looting - Change where it ignores a looted jetcan. Add pickup of fleet hangars. - Pickup Mode - Add when requested. 
2017-06-04
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  06:42 PM Feature - Enhancement #1913 (Implemented): Mining Drones 
- Available with AstroBot version 1.005: - Mining - You may now choose 1 target to approach at a user defined dista... 
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  12:03 PM Feature - Enhancement #1913 (Implemented): Mining Drones 
- The range at which you can use mining drones is often much smaller than the maximum range of a strip miner. Also, min... 
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  06:54 AM Feature - Enhancement #1723 (Implemented): Navigation - Anomolies 
- With Patch # 18, you can now add anoms to a navigation list. I did not make the generic @OreSite options yet. That ... 
2017-05-23
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  03:34 PM Bug #1863 (Resolved): fleet mining with jetcans 
- Every 30 seconds, miners will check to see if there are any cans missing from their approved list as long as they are... 
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  11:43 AM Feature - New #1897 (Implemented): Drone Control 
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  11:42 AM Feature - New #1896 (Implemented): Mining Drone Support 
2017-05-20
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  10:20 AM Feature - Enhancement #1723: Navigation - Anomolies 
- Navigation Page: 
 Available Navigation Destinations
 *Three default types: @CombatSite, @OreSite, @IceBelt
 **These s...
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  10:16 AM Feature - Enhancement #1892 (Rejected): Jetcan Options 
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  10:15 AM Bug #1863 (In Progress): fleet mining with jetcans 
- There needs to be a redundancy built in to check that jetcans are actually being approved. In some cases, they are n... 
2017-05-17
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  03:38 PM Feature - New #1900 (Accepted): Hauler support for Abscam 
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  09:44 AM Feature - New #1900 (Implemented): Hauler support for Abscam 
- Hi BJ, - Thanks for all the effort you put into this. - I just need a hauler that can service the jet cans of all ... 
2017-05-15
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  11:37 AM Feature - New #1899 (Deferred): Bookmark Support 
- Auto-add bookmarks when fleeing or leaving a mining grid. - Add manually made bookmarks to the navigation window. 
2017-05-14
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  05:02 PM Feature - New #1897 (Implemented): Drone Control 
- Ensure that it can swap flawlessly between drone types. - Add debug information to drone functions. 
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  05:01 PM Feature - New #1896 (Implemented): Mining Drone Support 
- Add mining drone support. 
2017-05-08
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  12:42 PM Feature - Enhancement #1894 (Implemented): Admin Page - Authorized List 
- Add a sub-page to AstroBot UI to make it easier to add to the authorized list. 
2017-05-01
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  09:52 AM Bug #1891: Burst Modules 
- Add command bursts to PAC CombatOnly. 
2017-04-30
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  02:44 PM Bug #1891 (In Progress): Burst Modules 
- invTypes - groupID = 1770 (Command Burst) - typeID = 43551 (Mining Foreman Burst II) - dgmTypeAttributes - attrib... 
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  10:22 AM Bug #1863 (Resolved): fleet mining with jetcans 
- This will be available in Patch # 18. 
2017-04-29
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  09:40 PM Bug #1863: fleet mining with jetcans 
- When adding a jetcan that you own to the approved list, add all existing jetcans that you own as well that don't alre... 
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  10:48 AM Bug #1863: fleet mining with jetcans 
- Save the checkbox. - Add a routine to clean up the list of nonexistant jetcans. 
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  10:47 AM Bug #1863 (In Progress): fleet mining with jetcans 
- Look into making a dump index command. - Looting still seems off sometimes. Add additional debug info to diagnose. 
2017-04-24
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  07:47 PM Bug #1889 (Implemented): Mining Foreman - Assigning Targets 
- Patch # 18 will assign the same target to different miners if the number of miners for a particular foreman is less t... 
2017-04-23
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  06:50 PM Feature - Enhancement #1892 (Rejected): Jetcan Options 
- Looking into the possible ramifications of changing the targetting of jetcans to include a distance of grater than 25... 
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  06:47 PM Bug #1863 (Accepted): fleet mining with jetcans 
- Loot Page - Checkbox - Use Jetcan Permissions - When enabled, pilots will not touch (tractor/target/open) jetcans tha... 
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  05:26 PM Feature - Enhancement #1890 (Implemented): Mining Foreman - Selective Focus Lasers 
- This will be available with Patch # 18. 
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  02:01 PM Feature - Enhancement #1890: Mining Foreman - Selective Focus Lasers 
- Check to see if the person requesting a target has already been assigned a target and that target still exists. - If... 
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  10:55 AM Feature - Enhancement #1890 (Implemented): Mining Foreman - Selective Focus Lasers 
- Mining foremans can only use Strip Mine as a target selection option. Add in the option to use selective focus laser... 
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  02:26 PM Bug #1891 (Resolved): Burst Modules 
- I need to do something with them for the following scenarios: - *Gate jumping 
 *Docking- *Ammo reloading 
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  02:25 PM Bug #1889: Mining Foreman - Assigning Targets 
- (Foreman) Broadcast a poll to see who is a miner that has the foreman selected. Miners will only respond if they hav... 
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  10:50 AM Bug #1884 (Implemented): Mining Foreman Option 
- Patch # 18 will have the miners check with the Mining Foreman before warping to an asteroid belt. 
2017-04-22
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  12:00 PM Bug #1889 (Implemented): Mining Foreman - Assigning Targets 
- When the number of targets remaining is less than the number of miners, allow the foreman to start duplicating target... 
2017-04-21
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  07:11 PM Bug #1885 (Resolved): Mining - Navigation Between Belts 
- Patch # 18 contains this bug fix. 
2017-04-15
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  06:27 AM Bug #1885 (Resolved): Mining - Navigation Between Belts 
- If Selective - Focus Lasers is selected, it should move to the next grid in the navigation route if none of the selec... 
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  06:23 AM Bug #1884 (Implemented): Mining Foreman Option 
- As a miner, if I have selected to take orders from a mining foreman, the foreman should be telling me where to warp t... 
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