- Login: smokemonkey
- Registered on: 2021-12-22
- Last connection: 2021-12-27
- 01:54 AM ISXEVE Bug #2199 (New): Wreck Type Should Match the In Game Info
In game the wrecks have Type column like '[faction] [size] wreck'
For example 'Sansha Large Wreck'
But Isxeve j...
- 11:11 PM ISXEVE Bug #2198 (New): Effectiveness Falloff is not retrieved for Heavy Stasis Grapplers
Probably because it's a module newer than the last version of isxeve
- 06:20 AM ISXEVE Bug #2197 (Resolved): Item 'IsRepackable' attribute is FALSE when it should be TRUE
dock at a station with some (used) drones which means there is no quantity displayed on their icon,
- 05:50 AM ISXEVE Bug #2190: Entity[id]:GetCargo does not work with wrecks while it works with Cargo Containers
I found this bug is caused by my script:
The wrecks will be marked as 'IsViewed ' at the moment I open it, and 'vi...
- 05:48 AM ISXEVE Bug #2191: Energy weapon range update delay when switching ammos.
I got this bug with short ammo 'Conflagration L'/ long ammo 'Scorch L' in weapon 'Mega Pulse Laser ||' which is fitte...
- 05:29 AM ISXEVE Bug #2190: Entity[id]:GetCargo does not work with wrecks while it works with Cargo Containers
The easiest way to repro this bug is setup and use tehbot. If you have a combat ship which can do some combat mission...
- 05:16 AM ISXEVE Bug #2188: ExplosionRadius and ExplosionVelocity returns NULL for missiles
Script code related to this bug https://github.com/SmokeMonkey/Tehbot/blob/e1d65a60f598936957073fe776efe451ccf2caa5/c...
- 05:13 AM ISXEVE Bug #2188: ExplosionRadius and ExplosionVelocity returns NULL for missiles
I tested with ammo 'Scourge rage torpedo' in weapon 'Torpedo Launcher II', fitted to a Golem. You can try to retrieve...
- 05:10 AM ISXEVE Bug #2187: CurrentCharges returns 0 for energy weapons when crystal is loaded.
This commit should help you understand the problem: https://github.com/SmokeMonkey/Tehbot/commit/a192b63842d13a1dee23...
- 05:04 AM ISXEVE Bug #2186: Item.BasePrice is returning 0
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