Activity
From 2014-08-23 to 2014-12-20
2014-12-20
- 07:28 AM Bug #1310: freightering doesn't find bookmarks
Pretty much, yeah - logs, man
- 06:09 AM Bug #1310: freightering doesn't find bookmarks
Well, today, same profile, same pilot, all works. I am blaming CT for messing up ISXEVE
2014-12-19
- 06:51 AM Bug #1322 (New): Mining drone's usage not counting pilot drones skill
Mining drone's usage is not counting the pilot drones skill, always trying to launch every mining drone you have aboa...
2014-12-11
- 05:56 AM Feature - Enhancement #1313 (New): POS Module - Compression array
The game has them, SB doesn't recognize.
It is a corp module, but doesn't have tabs, just a big ol' cavity
...
2014-12-08
- 03:34 PM Bug #1310: freightering doesn't find bookmarks
I was getting an unable to find bookmarks when freightering, yeah yeah..logs. I will get logs when i can, but for no...
- 03:33 PM Bug #1310 (New): freightering doesn't find bookmarks
- 03:33 PM Feature - Enhancement #1309 (New): Recognize ore sites
It already does ratting sites, ore sites can't be much harder...
Check boxes for 1,2,3,4,5 please :)
- 03:31 PM Feature - New #1308 (New): Salvaging
hmm, pretty dang descriptive
2014-11-03
- 11:32 PM Bug #1261: Laser lens swap.
That appears to have fixed it.
- 05:50 PM Bug #1261: Laser lens swap.
Ah, got it. Could you test carrying 8 of each time for me? I'm fairly confident that will fix it, and if it does, it ...
- 11:07 AM Bug #1261: Laser lens swap.
4 of each type (3 types) and 4 lasers
it's a paladin- 06:06 AM Bug #1261: Laser lens swap.
How many lasers does your ship have equipped and how many crystals of each type are you carrying?
2014-11-02
- 11:27 AM Bug #1261: Laser lens swap.
Logs sent.
- 11:13 AM Bug #1261: Laser lens swap.
I'm going to need you to email the logs from when you'd noticed this issue to support@stealthsoftware.net
Logs can...
- 01:42 AM Bug #1261: Laser lens swap.
Got Radio and Standard's ranges backwards.
- 01:30 AM Bug #1261 (New): Laser lens swap.
How to reproduce: Get in a ship with 3 types of lens.
MultiFreq (optimal 28, falloff 40), Radio( optimal 70, fall o...
2014-10-31
- 08:32 AM Bug #1257: Cargo space & ammo
with sb already having the logic to swap (pick up) missiles for each mission, what's the point of picking up 12,000 m...
2014-10-30
- 08:08 PM Feature - Enhancement #1226 (In Progress): Make TTS alerts optionally fire only once every few minutes
New configuration value for delay duration(in seconds) added to the alerts configuration tab.
2014-10-29
- 06:41 AM Bug #1257 (New): Cargo space & ammo
IMO SB fills up too much with ammo(generally speaking), but this is about a specific mission:
"The Rogue Slave Tra...
2014-10-28
- 05:40 PM Feature - New #1255 (Implemented): I would like support for missions which require unloading cargo to a container
Mission "Onslaught" (L1) is a good example of this - requires moving cargo from one can in the deadspace site to anot...
- 05:31 PM Feature - New #1255 (Implemented): I would like support for missions which require unloading cargo to a container
I would like support for missions which require unloading cargo to a container
- 04:48 PM Feature - New #1238 (Implemented): close mission info window
This is done in builds >= 0.9.4.6
- 04:46 PM Feature - New #1238 (In Progress): close mission info window
- 01:06 PM Feature - Enhancement #1235 (Implemented): Support declining of anomic missions
Should be implemented in >= 0.9.4.3
- 12:33 PM Feature - Enhancement #1235 (In Progress): Support declining of anomic missions
- 12:33 PM Feature - Enhancement #1235: Support declining of anomic missions
Looks like the mission name always begins with "Anomic".
2014-10-24
- 12:52 PM Feature - New #1239 (Implemented): repair on station dock
I opted to not implement it for mining yet as that'll take some more deep-reaching modification. However, it's implem...
- 05:53 AM Feature - New #1239: repair on station dock
For mission running, we've implemented repairing while in station before turning in a mission and tested it - that pa...
- 08:30 AM Bug #1247 (Resolved): Phase out GetBuddies in favor of GetContacts
Implemented in versions >= 0.9.4.1
2014-10-23
- 08:35 PM Feature - New #1239 (In Progress): repair on station dock
This will be present in versions >= 0.9.4.1.
We've all but finished implementing the option and logic for this fea...
- 11:41 AM Bug #1247: Phase out GetBuddies in favor of GetContacts
Requires updating ISXEVEWrapper.
Currently waiting on feedback from Amadeus / CyberTech in regards to usage of the...
- 09:37 AM Bug #1247 (Resolved): Phase out GetBuddies in favor of GetContacts
Make the "GetBuddies is deprecated" message go away
2014-10-21
- 02:47 PM Feature - Enhancement #1233 (Resolved): Add ability to click/drag to re-arrange Mining ore priorities
Development and testing complete. This will be released with 0.9.3.9 soon as the build server is back up.
2014-10-20
- 09:57 PM Feature - Enhancement #1233 (In Progress): Add ability to click/drag to re-arrange Mining ore priorities
I'm using this task as training fodder for a newbie. It's coming along fairly well. WinForms completely sucks to impl...
2014-10-18
- 09:58 PM Feature - New #1237: undock bookmarks
ah yep, sorry
2014-10-16
- 07:47 AM Feature - New #1237: undock bookmarks
And by undock bookmarks, you mean undock insta-warp bookmarks?
- 07:16 AM Feature - New #1237 (New): undock bookmarks
please join us in 2003 and provide functionality for using undock bookmarks, thanks.
- 07:18 AM Feature - New #1239 (Implemented): repair on station dock
as we now have access to this function via isxeve, it would be super duper awesome if sb would repair muh drones (and...
- 07:17 AM Feature - New #1238 (Implemented): close mission info window
since we have this functionality available via isxeve now, can we have sb close them (its a minor nit, but i can't he...
- 06:17 AM Feature - Enhancement #1235: Support declining of anomic missions
Cleared up the bug description a bit.
2014-10-15
- 02:34 PM Feature - Enhancement #1235 (Implemented): Support declining of anomic missions
The new randomly seeded Anomic (aka Burner) missions amongst the normal encounter missions screws up the logic of Ste...
- 01:57 PM Bug #1234 (New): Stop moving if we were moving when the last target is killed
When dequeueing a destination or removed entity, if we have no more targets / movement goals, stop the ship.
- 01:53 PM Feature - Enhancement #1233 (Resolved): Add ability to click/drag to re-arrange Mining ore priorities
As title says
- 01:53 PM Feature - Enhancement #1232 (New): Add ability to select / deselect all ores for Mining configuration
As title says
- 01:48 PM Bug #1231 (New): Miner mines nearby rocks for extremely short periods of time before bounce-warping
If I'm on a given high-priority rock, and the next best rock after this one is on the other side of the belt, when I ...
- 01:46 PM Feature - Enhancement #1230 (New): Add a means of specifying that we -should not- use drones on a mission target
Mission targets such as Kruul's Pleasure Hub blow up when destroyed, destroying any nearby drones.
We need a means...
- 01:45 PM Feature - Enhancement #1229 (New): Use tractor beams when looting mission objectives
Make use of tractor beams on cans when looting objectives in missions so as to speed up mission completion.
- 01:40 PM Feature - Enhancement #1228 (New): Make Mining ore selection group-based (e.g. Veldspar, Scordite) instead of type-based (e.g. Concentrated Veldspar)
As the title says.
- 01:39 PM Feature - New #1227 (New): Optionally log out after max runtime is reached
Add the optional ability to save and exit StealthBot then exit EVE after we've safed up from max runtime being reached
- 01:31 PM Feature - Enhancement #1226 (In Progress): Make TTS alerts optionally fire only once every few minutes
Currently, TTS alerts will spam every second or so.
Add an option to make TTS alerts respect a cooldown timer befo...
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