StealthBot v0.9.2.7 has been released and is available for update. This build brings improvements to movement, anomaly Ratting support through the system scanner, and numerous assorted bugfixes.
0.9.2.7:
- In weapon rearming, replace the null check on module.charge with a null or invalid check
0.9.2.6:
- Remove some unnecessary drone-related logging
- Add some more weapon module logging
0.9.2.5:
- Make Ratting capable of using the uplink to coordinate only having one player move to a given anomaly
- Don't attempt to send events to a relaygroup using "other <relaygroup>"
- Minor code cleanup
- Add a debug message for failure to reload when all modules are empty
0.9.2.4:
- Whenever all modules are out of charges, rearm them.
0.9.2.3:
- Swap the "nearby anomaly" check for a "wrecks exist" check when determining if Ratting should create a salvage bookmark after an anomaly
0.9.2.2:
- Minor code cleanup
- Remove logging of fleet combat assist requests
- Disable relay updating of config profiles due to ExecuteCommand internally using a framelock
- Add logging to the conditions for creating an anomaly bookmark
0.9.2.1:
- Attempt to prime ship CargoCapacity if it's returning 0
0.9.2.0:
- Fix an issue in copying profiles
0.9.1.9:
- Fix an issue preventing ship stopping after completing an obstacle avoidance orbit
- Add support for Max Runtime to Ratting
- Tweak sizes of various items in the UI
- Update some referenced assemblies in the obfuscation process