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From 2017-11-04 to 2018-03-03

2018-01-17

06:29 PM Bug #2028 (Resolved): Hauler - Single Fleet Member Pickup Option Bug

This will be resolved in Version 1.025b.

Corrected a bug that would prevent the Hauler Task from successfully p...

bjcasey

2018-01-15

03:47 PM Bug #2016: Fleet Flee Inconsistancies

NOTE: I wonder if the Request Transfer to Fleet Hangar pickup routine of the miner is skipping the flee condition che...

bjcasey

2018-01-14

08:42 PM Bug #2028 (Feedback Required): Hauler - Single Fleet Member Pickup Option Bug

Were you trying to warp to an asteroid belt or to an anom?

bjcasey
08:41 PM AstroBot Bug #1949 (Resolved): Bug with hauling when using "return to dropoff" option when the pickup queue is empty

This has been resolved in Version 1.025a

Corrected a bug with the hauling routine when the Pickup type is When ...

bjcasey
12:31 PM AstroBot Feature - New #2050 (New): Ship Maintenance

New Page - Ship Maintenance

Each time you dock, it will perform the following checks:

Does my active ship ha...

bjcasey

2018-01-13

05:46 PM AstroBot Feature - Enhancement #1950 (Implemented): Mine alone option

This has been implemented in Version 1.025a.

Main Page (Mining) - Added an option to mine alone with the follow...

bjcasey
09:19 AM AstroBot Feature - New #1935 (Implemented): (Optional) Use Profile With Specific Ship

This has been implemented in Version 1.025a.

Settings Page - You can now configure a specific ship to use with ...

bjcasey
08:06 AM Bug #2019 (Feedback Required): Mining Foreman Assigning Targets Out of Miner Range

I would like to see the debug from the modules debug. AstroBot will approach targets that are out of range of a modul...

bjcasey
08:00 AM AstroBot Bug #2023 (Rejected): Astrobot Marks Belt clear, even despite the checkbox in mining being unselected

This is not a bug.

AstroBot will mark a belt as cleared under the following conditions:

When selective minin...

bjcasey

2018-01-08

11:02 AM AstroBot Feature - Enhancement #1950 (In Progress): Mine alone option

Notes: Look at the .IsNavigationReady member and include a ship scan check.  

bjcasey
11:00 AM AstroBot Bug #1949 (In Progress): Bug with hauling when using "return to dropoff" option when the pickup queue is empty

bjcasey
10:54 AM AstroBot Bug #1949: Bug with hauling when using "return to dropoff" option when the pickup queue is empty

When the hauler is coming out of the station to go to the next pilot on the list, the bot hangs if that pilot isn't i...

bjcasey

2018-01-07

06:57 PM AstroBot Feature - New #2047 (Implemented): AstroBotAPI: Profile management

This will be implemented in Version 1.024e

Added 2 new API commands: ImportProfile and LoadProfile

Both take...

bjcasey
02:29 PM Bug #2017 (Resolved): Flee Below Pilot Standing Bug

This will be resolved in Version 1.024e.

Corrected a bug with fleeing due to pilot standings. Standings have be...

bjcasey

2018-01-06

02:42 PM AstroBot Feature - Enhancement #2045 (Implemented): Exporting everything

This will be implemented with Version 1.024e

Added a checkbox to the Admin Page to include sensitive data when ...

bjcasey
08:41 AM AstroBot Feature - Enhancement #2045 (In Progress): Exporting everything

bjcasey
10:54 AM AstroBot Feature - New #1899 (Deferred): Bookmark Support

bjcasey
08:54 AM AstroBot Feature - New #2047 (Implemented): AstroBotAPI: Profile management

The following methods added to the AstroBotAPI:

ImportProfile[ProfileName] : Import a profile named ProfileName to...

Funky
08:42 AM Feature - Enhancement #2046 (In Progress): Initializing Fleet Hangar Window

Add a user defined variable to control the wait time for initializing cargo windows.

bjcasey

2018-01-05

02:30 PM AstroBot Feature - Enhancement #2045 (Implemented): Exporting everything

A checkbox to export everything (including sensitive data) would make duplicating settings across personal clients ea...

Funky
10:54 AM AstroBot Feature - New #2044 (New): Global aliases

Allow for "Global" aliases that are shared over all sessions.

Example of usefulness:
Moving to a new system -  Ch...

Funky

2018-01-01

08:58 AM Feature - New #2015 (Implemented): Output red messages to debug file

This will be implemented in Version 1.024c

When an anomaly type is not located in the reference file, AstroBot ...

bjcasey
08:54 AM Bug #2018 (Resolved): Solo Miner, Unload At Station, Hang Up on Second Undock

This will be resolved with Version 1.024c

When solo mining, AstroBot will now correctly return to the previous ...

bjcasey
08:53 AM Feature - Enhancement #2020 (Resolved): Tractor Beam, Mining Laser Range Implimentation

This was part of a larger error with the module routine. It was never suppose to attempt to activate modules when the...

bjcasey
08:50 AM Bug #2017 (In Progress): Flee Below Pilot Standing Bug

AstroBot groups Self, Corp and Alliance together.
So if you had someone tagged as +10 for the pilot, their corp and ...

bjcasey

2017-12-30

12:20 PM Bug #2029 (Resolved): Rename Jetcan options not being preserved in profiles

This will be resolved in Version 1.024c

The jetcan rename textentry will now properly save and load with a prof...

bjcasey

2017-12-12

08:37 PM Bug #2019: Mining Foreman Assigning Targets Out of Miner Range

Another option for this would be to, when the miner is in foreman targeting mode, have the bot approach targets at a ...

Nerumph

2017-11-29

05:03 PM Bug #2029 (Resolved): Rename Jetcan options not being preserved in profiles

Within a specific profile, if I add the "Rename Jetcan" tick and edit the name to its desired format, it will rename ...

Nerumph
07:52 AM Bug #2028 (Resolved): Hauler - Single Fleet Member Pickup Option Bug

When "Single Fleet Member" is selected under the pickup options, the range aproximation ends up being glitched with a...

Nerumph

2017-11-28

10:28 PM Feature - Enhancement #2027 (New): Differentiate Combat Drones by type

For ships such as the Orca or Rorq, their large drone bays facilitate the ability to contain multiple different types...

Nerumph

2017-11-23

03:54 AM AstroBot Feature - New #2001: Dreadnaught Detecting

I double this; I also believe it would be adventageous if the same action were implimented with drifter battleships a...

Nerumph
03:52 AM AstroBot Feature - New #1722: Flee on Capital Spawn

I double this; I also believe it would be adventageous if the same action were implimented with drifter battleships a...

Nerumph
03:50 AM AstroBot Bug #2023 (Rejected): Astrobot Marks Belt clear, even despite the checkbox in mining being unselected

With both resetting the bot, and EWO, my foreman will often times mark a belt as "completed" without any warning, and...

Nerumph
03:46 AM AstroBot Feature - Enhancement #2006: Multiple Mining Targets

This can already be implimented within the existing framework. Simply assign two targets in the targeting tab to mini...

Nerumph
03:44 AM Feature - Enhancement #2022 (New): Addition of MWD Coordination to Instant Warp Orca/Rorq

Still implimented in the game is a hack of sorts which allows an orca or other large ship to warp in the cycle of a s...

Nerumph
03:30 AM Bug #2021 (New): Hauler Not Extracting All Minerals from Containers

On a seemingly random occasion, the hauler will approach and tractor a container to itself, only for the program to e...

Nerumph
03:26 AM Feature - Enhancement #2020 (Resolved): Tractor Beam, Mining Laser Range Implimentation

Though the option to approach at a certain range to a target is quite a signifigant leap towards realism, the fact th...

Nerumph
01:18 AM Bug #2019 (Feedback Required): Mining Foreman Assigning Targets Out of Miner Range

Disclaimer, I currently use a mining barge as my foreman as I am not established enough for an Orca or Rorq.

With ...

Nerumph
01:04 AM Bug #2018 (Resolved): Solo Miner, Unload At Station, Hang Up on Second Undock

Currently, when a solo miner, or really any miner with "unload at station" set in its hold full options heads back fo...

Nerumph
12:56 AM Bug #2017 (Resolved): Flee Below Pilot Standing Bug

I am assuming that the pilot standing flee tick works by entering a specific number into the pilot standing entry, an...

Nerumph
12:44 AM Bug #2016 (New): Fleet Flee Inconsistancies

Currently, when a fleet-wide flee is called, only a handful of my fleet members actually respond to the command, resu...

Nerumph
 

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