Activity
From 2017-09-03 to 2017-12-31
2017-12-30
- 12:20 PM Bug #2029 (Resolved): Rename Jetcan options not being preserved in profiles
This will be resolved in Version 1.024c
The jetcan rename textentry will now properly save and load with a prof...
2017-12-12
- 08:37 PM Bug #2019: Mining Foreman Assigning Targets Out of Miner Range
Another option for this would be to, when the miner is in foreman targeting mode, have the bot approach targets at a ...
2017-11-29
- 05:03 PM Bug #2029 (Resolved): Rename Jetcan options not being preserved in profiles
Within a specific profile, if I add the "Rename Jetcan" tick and edit the name to its desired format, it will rename ...
- 07:52 AM Bug #2028 (Resolved): Hauler - Single Fleet Member Pickup Option Bug
When "Single Fleet Member" is selected under the pickup options, the range aproximation ends up being glitched with a...
2017-11-28
- 10:28 PM Feature - Enhancement #2027 (New): Differentiate Combat Drones by type
For ships such as the Orca or Rorq, their large drone bays facilitate the ability to contain multiple different types...
2017-11-23
- 03:54 AM AstroBot Feature - New #2001: Dreadnaught Detecting
I double this; I also believe it would be adventageous if the same action were implimented with drifter battleships a...
- 03:52 AM AstroBot Feature - New #1722: Flee on Capital Spawn
I double this; I also believe it would be adventageous if the same action were implimented with drifter battleships a...
- 03:50 AM AstroBot Bug #2023 (Rejected): Astrobot Marks Belt clear, even despite the checkbox in mining being unselected
With both resetting the bot, and EWO, my foreman will often times mark a belt as "completed" without any warning, and...
- 03:46 AM AstroBot Feature - Enhancement #2006: Multiple Mining Targets
This can already be implimented within the existing framework. Simply assign two targets in the targeting tab to mini...
- 03:44 AM Feature - Enhancement #2022 (New): Addition of MWD Coordination to Instant Warp Orca/Rorq
Still implimented in the game is a hack of sorts which allows an orca or other large ship to warp in the cycle of a s...
- 03:30 AM Bug #2021 (New): Hauler Not Extracting All Minerals from Containers
On a seemingly random occasion, the hauler will approach and tractor a container to itself, only for the program to e...
- 03:26 AM Feature - Enhancement #2020 (Resolved): Tractor Beam, Mining Laser Range Implimentation
Though the option to approach at a certain range to a target is quite a signifigant leap towards realism, the fact th...
- 01:18 AM Bug #2019 (Feedback Required): Mining Foreman Assigning Targets Out of Miner Range
Disclaimer, I currently use a mining barge as my foreman as I am not established enough for an Orca or Rorq.
With ...
- 01:04 AM Bug #2018 (Resolved): Solo Miner, Unload At Station, Hang Up on Second Undock
Currently, when a solo miner, or really any miner with "unload at station" set in its hold full options heads back fo...
- 12:56 AM Bug #2017 (Resolved): Flee Below Pilot Standing Bug
I am assuming that the pilot standing flee tick works by entering a specific number into the pilot standing entry, an...
- 12:44 AM Bug #2016 (New): Fleet Flee Inconsistancies
Currently, when a fleet-wide flee is called, only a handful of my fleet members actually respond to the command, resu...
2017-10-29
- 07:40 PM Feature - New #2015 (Implemented): Output red messages to debug file
The following messages are output in the Innerspace Console, but not the Debug FIles
18:04:25: [Buffer:AstroB...
2017-09-28
- 03:20 PM AstroBot Feature - Enhancement #2006 (New): Multiple Mining Targets
It would be more efficient for the miners with multiple mining lasers could utilize multiple asteroid targets. Basic...
- 02:34 AM Feature - Enhancement #2005 (New): Modules/Drones Overhaul
Similar to how targeting and inventory routines have been recently overhauled, it is time for modules to get some lov...
- 02:29 AM Feature - Enhancement #2004 (New): Inventory Changes - Space Containers
Need to update Space Containers (jetcans) to be compatible with the recent changes.
2017-09-25
- 03:19 PM AstroBot Bug #1999 (Resolved): Ship Fleet Hangar - Pinned Window (testing branch)
- 03:18 PM AstroBot Bug #2000 (Resolved): Transfer from Fleet Hangar
2017-09-24
- 07:45 PM AstroBot Feature - New #2001 (New): Dreadnaught Detecting
I think it would be awesome if you could add the ability for the bot to detect when a dread warps into system. This w...
- 09:08 AM AstroBot Bug #2000 (Resolved): Transfer from Fleet Hangar
Requesting transfer from fleet hangar spams division by zero error in fleet commanders console.
${Math.Calc[${_obI...
- 08:59 AM AstroBot Bug #1999: Ship Fleet Hangar - Pinned Window (testing branch)
On undock - when back in space the Ship Fleet Hangar window opens correctly again.
- 08:41 AM AstroBot Bug #1999 (Resolved): Ship Fleet Hangar - Pinned Window (testing branch)
The Ship Fleet Hangar window doesn't remain open correctly.
On bot load, all tracked windows are correctly opened...
2017-09-17
- 11:41 AM AstroBot Bug #1996 (Closed): Test
- 11:40 AM AstroBot Bug #1996 (Closed): Test
Test
2017-09-16
- 10:32 AM Feature - Enhancement #1995: Inventory Management - Bulk Transfer
[DONE] Change OnFull Event to use Separate Cargo Windows.
Change EmptyOreToMyShip to new transfer method.
- 08:21 AM Feature - Enhancement #1995: Inventory Management - Bulk Transfer
Change OnFull Event to use Separate Cargo Windows.
- 08:20 AM Feature - Enhancement #1995: Inventory Management - Bulk Transfer
[DONE] Allow the listbox to be user ordered.
Add Inventory Management Check for InSpace containers (Other's Fleet ...
2017-09-15
- 02:35 PM Feature - Enhancement #1995 (New): Inventory Management - Bulk Transfer
Allow the listbox to be user ordered.
2017-09-14
- 06:09 AM AstroBot Bug #1989 (Resolved): Nav End - Fleet Pause and Dock
2017-09-13
- 02:39 PM AstroBot Bug #1989 (Feedback Required): Nav End - Fleet Pause and Dock
This should be resolved in Version 1.023.
Navigation - You should now Dock & Pause MUCH more reliably than befo...
- 11:21 AM AstroBot Feature - Enhancement #1980 (Implemented): Mining - Asteroid Belt Cleared
This will be implemented in Version 1.023.
Mining Page - You can now select to save your Asteroid Belt Cleared ...
2017-09-11
- 06:48 PM AstroBot Bug #1994 (Resolved): Fleet Warp - Some miner's cancel fleet warp
This should be resolved in Version 1.022.
When a fleet warp command is issued, pilots that are not the pilot gi...
- 06:48 PM AstroBot Bug #1992 (Resolved): Combat Targets
This should be resolved in Version 1.022.
AstroBot should no longer get itself into a loop of being unable to a...
2017-09-10
- 06:17 PM AstroBot Bug #1992 (In Progress): Combat Targets
[5] Target #1 cannot be assigned to [NULL / NULL] because it has already been assigned to Target #1. -- Skipping targ...
- 11:52 AM AstroBot Bug #1992 (Resolved): Combat Targets
This should be resolved in Version 1.021.
Combat targeting has been rewritten to be behave more like the mining...
- 04:48 PM AstroBot Bug #1994 (Resolved): Fleet Warp - Some miner's cancel fleet warp
Some miner's are cancelling fleet warp because they are warping themselves. In some situations (they have a full car...
2017-09-09
- 03:24 PM AstroBot Bug #1992 (Resolved): Combat Targets
Needs an overhaul to be redone similar to how mining is now cached.
Should not be spamming:
Target #2 [NULL / NU...
2017-09-08
- 04:38 AM AstroBot Bug #1986 (Resolved): Asteroid Range
This has been resolved in Version 1.019.
Main Page - The Asteroid Scan Range will now function correctly. Any a...
2017-09-06
- 12:29 PM AstroBot Bug #1978 (Rejected): Profile Nav Reset
This isn't a bug. I will look into adding additional functionality to fulfill this request.
- 12:28 PM AstroBot Feature - Enhancement #1980: Mining - Asteroid Belt Cleared
Add a checkbox to save belt cleared timers to the route save file. This would allow you to change the route file and...
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