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From 2017-09-01 to 2017-12-29

2017-12-12

08:37 PM Bug #2019: Mining Foreman Assigning Targets Out of Miner Range

Another option for this would be to, when the miner is in foreman targeting mode, have the bot approach targets at a ...

Nerumph

2017-11-29

05:03 PM Bug #2029 (Resolved): Rename Jetcan options not being preserved in profiles

Within a specific profile, if I add the "Rename Jetcan" tick and edit the name to its desired format, it will rename ...

Nerumph
07:52 AM Bug #2028 (Resolved): Hauler - Single Fleet Member Pickup Option Bug

When "Single Fleet Member" is selected under the pickup options, the range aproximation ends up being glitched with a...

Nerumph

2017-11-28

10:28 PM Feature - Enhancement #2027 (New): Differentiate Combat Drones by type

For ships such as the Orca or Rorq, their large drone bays facilitate the ability to contain multiple different types...

Nerumph

2017-11-23

03:54 AM AstroBot Feature - New #2001: Dreadnaught Detecting

I double this; I also believe it would be adventageous if the same action were implimented with drifter battleships a...

Nerumph
03:52 AM AstroBot Feature - New #1722: Flee on Capital Spawn

I double this; I also believe it would be adventageous if the same action were implimented with drifter battleships a...

Nerumph
03:50 AM AstroBot Bug #2023 (Rejected): Astrobot Marks Belt clear, even despite the checkbox in mining being unselected

With both resetting the bot, and EWO, my foreman will often times mark a belt as "completed" without any warning, and...

Nerumph
03:46 AM AstroBot Feature - Enhancement #2006: Multiple Mining Targets

This can already be implimented within the existing framework. Simply assign two targets in the targeting tab to mini...

Nerumph
03:44 AM Feature - Enhancement #2022 (New): Addition of MWD Coordination to Instant Warp Orca/Rorq

Still implimented in the game is a hack of sorts which allows an orca or other large ship to warp in the cycle of a s...

Nerumph
03:30 AM Bug #2021 (New): Hauler Not Extracting All Minerals from Containers

On a seemingly random occasion, the hauler will approach and tractor a container to itself, only for the program to e...

Nerumph
03:26 AM Feature - Enhancement #2020 (Resolved): Tractor Beam, Mining Laser Range Implimentation

Though the option to approach at a certain range to a target is quite a signifigant leap towards realism, the fact th...

Nerumph
01:18 AM Bug #2019 (Feedback Required): Mining Foreman Assigning Targets Out of Miner Range

Disclaimer, I currently use a mining barge as my foreman as I am not established enough for an Orca or Rorq.

With ...

Nerumph
01:04 AM Bug #2018 (Resolved): Solo Miner, Unload At Station, Hang Up on Second Undock

Currently, when a solo miner, or really any miner with "unload at station" set in its hold full options heads back fo...

Nerumph
12:56 AM Bug #2017 (Resolved): Flee Below Pilot Standing Bug

I am assuming that the pilot standing flee tick works by entering a specific number into the pilot standing entry, an...

Nerumph
12:44 AM Bug #2016 (New): Fleet Flee Inconsistancies

Currently, when a fleet-wide flee is called, only a handful of my fleet members actually respond to the command, resu...

Nerumph

2017-10-29

07:40 PM Feature - New #2015 (Implemented): Output red messages to debug file

The following messages are output in the Innerspace Console, but not the Debug FIles

 

18:04:25: [Buffer:AstroB...

ectocooler

2017-09-28

03:20 PM AstroBot Feature - Enhancement #2006 (New): Multiple Mining Targets

It would be more efficient for the miners with multiple mining lasers could utilize multiple asteroid targets.  Basic...

extremest
02:34 AM Feature - Enhancement #2005 (New): Modules/Drones Overhaul

Similar to how targeting and inventory routines have been recently overhauled, it is time for modules to get some lov...

bjcasey
02:29 AM Feature - Enhancement #2004 (New): Inventory Changes - Space Containers

Need to update Space Containers (jetcans) to be compatible with the recent changes.

bjcasey

2017-09-25

03:19 PM AstroBot Bug #1999 (Resolved): Ship Fleet Hangar - Pinned Window (testing branch)

bjcasey
03:18 PM AstroBot Bug #2000 (Resolved): Transfer from Fleet Hangar

bjcasey

2017-09-24

07:45 PM AstroBot Feature - New #2001 (New): Dreadnaught Detecting

I think it would be awesome if you could add the ability for the bot to detect when a dread warps into system. This w...

dbhoward20
09:08 AM AstroBot Bug #2000 (Resolved): Transfer from Fleet Hangar

Requesting transfer from fleet hangar spams division by zero error in fleet commanders console.

${Math.Calc[${_obI...

extremest
08:59 AM AstroBot Bug #1999: Ship Fleet Hangar - Pinned Window (testing branch)

On undock - when back in space the Ship Fleet Hangar window opens correctly again.

extremest
08:41 AM AstroBot Bug #1999 (Resolved): Ship Fleet Hangar - Pinned Window (testing branch)

The Ship Fleet Hangar window doesn't remain open correctly. 

On bot load, all tracked windows are correctly opened...

extremest

2017-09-17

11:41 AM AstroBot Bug #1996 (Closed): Test

bjcasey
11:40 AM AstroBot Bug #1996 (Closed): Test

Test

bjcasey

2017-09-16

10:32 AM Feature - Enhancement #1995: Inventory Management - Bulk Transfer

[DONE] Change OnFull Event to use Separate Cargo Windows.

Change EmptyOreToMyShip to new transfer method.

bjcasey
08:21 AM Feature - Enhancement #1995: Inventory Management - Bulk Transfer

Change OnFull Event to use Separate Cargo Windows.

bjcasey
08:20 AM Feature - Enhancement #1995: Inventory Management - Bulk Transfer

[DONE] Allow the listbox to be user ordered.

Add Inventory Management Check for InSpace containers (Other's Fleet ...

bjcasey

2017-09-15

02:35 PM Feature - Enhancement #1995 (New): Inventory Management - Bulk Transfer

Allow the listbox to be user ordered.

bjcasey

2017-09-14

06:09 AM AstroBot Bug #1989 (Resolved): Nav End - Fleet Pause and Dock

bjcasey

2017-09-13

02:39 PM AstroBot Bug #1989 (Feedback Required): Nav End - Fleet Pause and Dock

This should be resolved in Version 1.023.

Navigation - You should now Dock & Pause MUCH more reliably than befo...

bjcasey
11:21 AM AstroBot Feature - Enhancement #1980 (Implemented): Mining - Asteroid Belt Cleared

This will be implemented in Version 1.023.

Mining Page - You can now select to save your Asteroid Belt Cleared ...

bjcasey

2017-09-11

06:48 PM AstroBot Bug #1994 (Resolved): Fleet Warp - Some miner's cancel fleet warp

This should be resolved in Version 1.022.

When a fleet warp command is issued, pilots that are not the pilot gi...

bjcasey
06:48 PM AstroBot Bug #1992 (Resolved): Combat Targets

This should be resolved in Version 1.022.

AstroBot should no longer get itself into a loop of being unable to a...

bjcasey

2017-09-10

06:17 PM AstroBot Bug #1992 (In Progress): Combat Targets

[5] Target #1 cannot be assigned to [NULL / NULL] because it has already been assigned to Target #1. -- Skipping targ...

bjcasey
11:52 AM AstroBot Bug #1992 (Resolved): Combat Targets

This should be resolved in Version 1.021.

Combat targeting has been rewritten to be behave more like the mining...

bjcasey
04:48 PM AstroBot Bug #1994 (Resolved): Fleet Warp - Some miner's cancel fleet warp

Some miner's are cancelling fleet warp because they are warping themselves.  In some situations (they have a full car...

bjcasey

2017-09-09

03:24 PM AstroBot Bug #1992 (Resolved): Combat Targets

Needs an overhaul to be redone similar to how mining is now cached.

Should not be spamming:
 Target #2 [NULL / NU...

bjcasey

2017-09-08

04:38 AM AstroBot Bug #1986 (Resolved): Asteroid Range

This has been resolved in Version 1.019.

Main Page - The Asteroid Scan Range will now function correctly. Any a...

bjcasey

2017-09-06

12:29 PM AstroBot Bug #1978 (Rejected): Profile Nav Reset

This isn't a bug.  I will look into adding additional functionality to fulfill this request.

bjcasey
12:28 PM AstroBot Feature - Enhancement #1980: Mining - Asteroid Belt Cleared

Add a checkbox to save belt cleared timers to the route save file.  This would allow you to change the route file and...

bjcasey

2017-09-02

12:42 PM AstroBot Feature - Enhancement #1941 (Implemented): Flee Checks

bjcasey
12:41 PM AstroBot Feature - Enhancement #1956 (Closed): Inventory Management - Frequency of Check

bjcasey
12:40 PM AstroBot Feature - Enhancement #1960 (Rejected): Console Commands

This can be accomplished with Control Panel.

bjcasey
12:37 PM AstroBot Feature - Enhancement #1976 (Implemented): Intel : Resize

This will be implemented in Version 1.001.

You can now resize the window by left clicking dragging the edges. T...

bjcasey

2017-09-01

06:49 PM AstroBot Bug #1961 (Resolved): Check for available space before move

bjcasey
06:43 PM AstroBot Feature - Enhancement #1987 (Implemented): Drone Guarding

This will be implemented in Version 1.018

Combat Page - Added a checkbox to set combat drones to guard when ass...

bjcasey
03:17 PM AstroBot Feature - Enhancement #1987 (Implemented): Drone Guarding

Instead of targetting NPC rats that trigger a "fleet assist" it would be quicker to have fleetmembers in the "Watch L...

extremest
06:43 PM AstroBot Feature - Enhancement #1730 (Implemented): Combat Drone Guard Mode

This will be implemented in Version 1.018

Combat Page - Added a checkbox to set combat drones to guard when ass...

bjcasey
04:13 PM AstroBot Bug #1988 (Resolved): Fleet Flee

This has been resolved in Version 1.018

Flee Page - Removed the checkbox for triggering a fleet flee.
Fleet P...

bjcasey
03:19 PM AstroBot Bug #1988 (Resolved): Fleet Flee

Fleeing checks before undock is working correctly, but the fleet flee is not being transmitted to other fleet members.

extremest
03:19 PM AstroBot Bug #1989 (Resolved): Nav End - Fleet Pause and Dock

The fleet commander is not relaying the command to "Fleet Dock and Pause" after navigation route completion.

extremest
03:16 PM AstroBot Bug #1986 (Resolved): Asteroid Range

Mining foreman is correctly ignoring asteroids outside of mining range but is not "clearing" the belt with asteroids ...

extremest
 

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