Activity
From 2017-04-24 to 2017-08-21
2017-08-21
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10:29 AM Feature - Enhancement #1980 (Implemented): Mining - Asteroid Belt Cleared
 Add a checkbox to the Settings Page that will ignore setting an asteroid belt as being cleared when the desired aster...
2017-08-20
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07:53 AM Bug #1979 (Resolved): Asteroid Scan Range
 This has been resolved in Version 1.014
Main Page - Asteroid Scan Range will now properly save and load.
2017-08-19
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01:22 PM Bug #1979 (Resolved): Asteroid Scan Range
 Value does not save.
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01:12 PM Bug #1978 (Rejected): Profile Nav Reset
 When selecting a new profile, the nav route should be reset.
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11:44 AM Feature - Enhancement #1977 (New): Have miners stay in range of Orca
 Current issue: When miners approach a mining target (for more efficient drone mining) they sometimes wander out of ra...
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08:54 AM Feature - Enhancement #1976 (Implemented): Intel : Resize
 It would be nice to be able to resize the Intel window... Preferrably by dragging edges/corners although static pixel...
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08:28 AM Feature - Enhancement #1975 (New): NPC combat
 Instead of targetting and attacking NPC rats when they target you, it would be best to target rats when they come on ...
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08:21 AM Bug #1961: Check for available space before move
 Try it again after today's patch. I added additional debug messages that will help me narrow it down.
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07:39 AM Bug #1961: Check for available space before move
 09:30:53: [Buffer:AstroBot_EventHandler]: Ship Ore Hold is full. [58.997647% >= 45%]
09:30:58: [Buffer:AstroBot_Main...- 
  
08:09 AM Bug #1958 (Resolved): Foreman Asteroid Selection
 This has been resolved in Version 1.013.
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05:25 AM Bug #1958: Foreman Asteroid Selection
 Looks fixed.
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08:08 AM Bug #1973 (Implemented): Inventory Management - Drones
 This has been implemented in Version 1.014.
Inventory Page - Added Ship Drone Bay to the possible options for S...
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06:51 AM Bug #1973 (Implemented): Inventory Management - Drones
 Drone bay was not added to inventory management
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07:18 AM Feature - Enhancement #1974 (New): Profile Chaining
 On the navigation page it would be handy to have an "On route completion" option to load another profile.
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05:27 AM Bug #1963: Won't defend if "Assist Fleet Members" disabled
 This is a very sporadic issue where sometimes none of the bots (both the initial target and any assign to respond to ...
2017-08-18
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08:18 PM Feature - New #1972 (New): Randomize navigation route
 Randomizing the order the fleet moves through the belts might make astrobot less identifiable as a bot.
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07:34 PM Bug #1961 (Feedback Required): Check for available space before move
 I have added additional debug information that will help me narrow down the section of code that isn't reducing the q...
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03:46 PM Bug #1958 (Feedback Required): Foreman Asteroid Selection
 Waiting for confirmation that this has been fixed.
2017-08-17
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09:34 AM Bug #1970: Approaching From Multiple Functions
 Hauler is forgetting that it's inventory is full when it is approaching when the condition is met. This leaves it in...
2017-08-06
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09:09 AM Bug #1970 (New): Approaching From Multiple Functions
 If AstroBot is required to approach a target and the approach function is called from multiple sources (ie. main scri...
2017-08-05
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10:13 AM Bug #1969 (Resolved): Flee Bugs
 1: Check for flee before undock or leaving "safe space" once bookmarks are implemented.
2: If sending FleetFlee u...
2017-08-01
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10:04 AM Feature - New #1965 (New): Hauler Align
 It would save time on hauling trips if the hauler could do a short align to drop-off destination after arriving at pi...
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10:03 AM Feature - Enhancement #1964 (New): Separate module activation timers
 Some modules, such as the fleet boosters have a very long bonus period compared to activation time. While others nee...
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10:00 AM Bug #1962: Deactivate mining modules if cargo full
 Also to consider with this, I personally use a low "full" setting for my ore hangars in order to more often move to f...
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09:43 AM Bug #1963 (New): Won't defend if "Assist Fleet Members" disabled
 As the title implies, a pilot will not defend itself if "Receive: Assist Fleet Members" is not checked.
ie: Miners...
2017-07-31
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02:21 PM Bug #1962 (New): Deactivate mining modules if cargo full
 When an ore hangar is full mining lasers should not continue. Otherwise any ore they mine goes into the ether and is...
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02:20 PM Bug #1961 (Resolved): Check for available space before move
 It would be best to check for available space at a destination before attempting to move a resource.
ie: Miners t...
2017-07-30
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11:05 AM Feature - Enhancement #1959: Corporation Hangars
 I'm waiting on Amadeus to fix a bug related to corp hangars. Until then, I can't implement it.
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07:44 AM Bug #1936 (Resolved): Module Routine Doesn't Check Current Module
 This has been resolved in Version 1.013B
Modules - AstroBot will no longer attempt to activate assigned modules...
2017-07-29
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07:09 PM Feature - Enhancement #1957 (Implemented): Target Assignment - Sorting of Asteroids
 This has been implemented in Version 1.013B
Mining Target Selection - Astro Bot will now sort and store all ast...
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10:08 AM Feature - Enhancement #1957: Target Assignment - Sorting of Asteroids
 Asteroids have been detected on grid. Sorting them by distance based on the first asteroid.
Sorting of asteroids h...
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10:07 AM Feature - Enhancement #1957 (Implemented): Target Assignment - Sorting of Asteroids
 Looking into caching the asteroid targets after arriving on grid to avoid needing to resort them everytime I need to ...
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06:33 PM Feature - Enhancement #1960 (Rejected): Console Commands
 Some new console commands such as "start" "stop" "flee" etc would be useful, especially when combined with IS Relay.
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06:24 PM Feature - Enhancement #1959 (New): Corporation Hangars
 The ability to use corp hangars would be helpful for many scenarios.
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06:22 PM Bug #1958 (Resolved): Foreman Asteroid Selection
 The behavior to use "Selective - Focus Lasers" as Mining Foreman works perfectly in the first belt upon startup, on s...
2017-07-26
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10:43 AM Feature - Enhancement #1956 (Closed): Inventory Management - Frequency of Check
 Add to the Inventory Page UI:
On Dock
On Undock
Every 'X" minutes
2017-07-25
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07:16 AM Feature - Enhancement #1951 (Deferred): Button to send fleet back to home station
 I have this completed, but am waiting to release it as it is part of a much larger functionality boost that isn't ful...
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07:15 AM Feature - Enhancement #1953 (Implemented): Ignore asteroids > 150km from warp-in
 This has been implemented in Version 1.013
Mining Page - You can now configure the scan distance when looking f...
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05:37 AM Feature - New #1954 (Implemented): Option to automatically abandon wrecks from rats
 This has been implemented in Version 1.013
Loot Page - You can now elect to abandon wrecks.
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03:50 AM Feature - Enhancement #1952 (Closed): Option to dock upon pilot with low standings entering the system
 Flee Page - Pilot Standing
*This matches the EVE game standings (-10, -5, 0, +5, +10)
2017-07-23
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10:40 AM Feature - New #1954 (Implemented): Option to automatically abandon wrecks from rats
 Abandoning wrecks reduces the chance another miner/salvager will initiate a conversation while AFK mining.
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10:36 AM Feature - Enhancement #1952: Option to dock upon pilot with low standings entering the system
 Ignore this ticket. This functionality already exists in Astrobot.
2017-07-22
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08:12 PM Feature - Enhancement #1953 (Implemented): Ignore asteroids > 150km from warp-in
 Asteroids more than 150km away from the belt warp-in point cause issues with navigation.
2017-07-21
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05:44 PM Feature - Enhancement #1952 (Closed): Option to dock upon pilot with low standings entering the system
 Evebot has a useful feature that allows ships to dock if an undesireable pilot enters the system. It checks against y...
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05:40 PM Feature - Enhancement #1951 (Implemented): Button to send fleet back to home station
 How about a single click option to have all members of the fleet recall drones and return home
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05:38 PM Feature - Enhancement #1950 (Implemented): Mine alone option
 I'd like the ability to mine alone in a belt, if possible. Astrobot is pretty efficient.. much more efficient and for...
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05:32 PM Bug #1949 (Resolved): Bug with hauling when using "return to dropoff" option when the pickup queue is empty
 Unfortunately, I don't have much to add to this. Astrobot will appear to work fine for a long time.. hours at times. ...
2017-07-08
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11:24 AM Feature - Enhancement #1940 (Implemented): FPS Improvements
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08:36 AM Feature - Enhancement #1946 (Implemented): Navigation Page - What to do when finished route
 This has been implemented in Version 1.012
Navigation - When the navigation route is complete, you can now choose ...
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06:33 AM Bug #1942 (Resolved): Flee - Restart
 This has been resolved in Version 1.012
Flee - The Non-Whitelist and Ship Group counters will now reset properl...
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06:27 AM Feature - Enhancement #1943 (Implemented): Flee - Write to File
 This has been implemented in Version 1.012
Flee - Every time AstroBot flees it will now log the reason why to t...
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03:37 AM Bug #1945 (Implemented): Inventory Management - Transferring Partial Amounts
 This has been implemented in Version 1.012
Inventory - When transferring quantities of items that are less than...
2017-07-07
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07:32 PM Feature - Enhancement #1946 (Implemented): Navigation Page - What to do when finished route
 Add a combobox with options on what to do when the route is completed.
Loop Route
Dock at ---------------- S...- 
  
07:26 PM Bug #1945 (Implemented): Inventory Management - Transferring Partial Amounts
 Appears to be transferring just a smidge too much, which is causing errors. Reduce the amount after the space calcul...
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07:25 PM Bug #1944 (New): Ammo Reloading and Auto Repeat Off
 Currently, it reloads once and then will not reload again. Also, there's something going on with setting auto repeat...
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12:46 PM Feature - Enhancement #1943 (Implemented): Flee - Write to File
 When it flees, it should log it to file along with the reason why. It should also log any non-whitelist, criminal, o...
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12:45 PM Bug #1942 (Resolved): Flee - Restart
 After fleeing, it appears that the non-whitelist is not being reset. This means that the bot will immediately flee a...
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12:44 PM Feature - Enhancement #1941 (Implemented): Flee Checks
 Increase the number of Flee Checks to ensure that is occurs as fast as possible.
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12:43 PM Feature - Enhancement #1940 (Implemented): FPS Improvements
 Make another sweep of the code to improve FPS overall.
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04:03 AM Feature - Enhancement #1939 (Implemented): Mining Foreman - Miner Navigation
 This has been implemented in Version 1.012
Mining Foremen will now direct their miners where to navigate to by ...
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03:19 AM Feature - Enhancement #1939 (Implemented): Mining Foreman - Miner Navigation
 Instead of calculating which belt the foreman should assign a miner, just look at the foremans current navigation ste...
2017-07-06
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05:54 PM Bug #1938 (New): Drones Not Working
 When drones are disabled in the assigned modules list, it applies to ALL drones, not just the ones disabled.
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05:48 PM Bug #1937 (New): Drones Being Sent Against the Wrong Target
 Ensure that drones are being sent against the correct target.
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05:45 PM Bug #1936 (Resolved): Module Routine Doesn't Check Current Module
 The module routine is not checking the current module against the assigned module list as it is processing them. Thi...
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05:43 PM Feature - New #1935 (Implemented): (Optional) Use Profile With Specific Ship
 Add an option to only use a profile with a specific type of ship. This would prevent you from accidentally loading a...
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05:41 PM Feature - New #1934 (New): Module Support - Cloaking
 Add support for cloaking modules.
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05:36 PM Feature - New #1899 (In Progress): Bookmark Support
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04:02 PM Feature - Enhancement #1894 (Implemented): Admin Page - Authorized List
 This has been implemented in Version 1.011
Admin Page 2 - Added an easier way to add pilots/characters to your ...
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08:05 AM Feature - Enhancement #1924 (Implemented): Hauler Option - When Requested
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05:50 AM Feature - Enhancement #1929 (Implemented): Inventory Management - Transfer to Other's Fleet Hangar Issue
 This has been implemented in Version 1.011
When transferring items, AstroBot will now calculate and reduce the ...
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05:21 AM Feature - Enhancement #1928 (Implemented): EVE Game Bug: Fleet Hangar Size
 This has been implemented in Version 1.011
EVE Game Bug: Fleet Hangar Size Work Around - When accessing another...
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04:44 AM Bug #1917 (Resolved): Mining Foreman - Being a Miner
 This is resolved in Version 1.011
Mining Role - When a mining foreman is also a miner, they will no longer assi...
2017-07-05
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08:59 AM Bug #1932 (Resolved): Hauler - Stuck on Approach After Undock
 This should be fixed with Version 1.010
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08:58 AM Bug #1931 (Resolved): Miners - Pausing Randomly
 This should be fixed with Version 1.010
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02:54 AM Bug #1930 (Resolved): Equipped Modules and Available Navigation OnUndock
 This has been fixed in Version 1.010
2017-07-04
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08:08 PM Bug #1932 (Resolved): Hauler - Stuck on Approach After Undock
 When undocking, sometimes the hauler will get stuf waiting for approach.
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08:07 PM Bug #1931 (Resolved): Miners - Pausing Randomly
 Possibly when changing belts, some miners are pausing. (Related to navigation route length?)
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05:47 PM Bug #1930 (Resolved): Equipped Modules and Available Navigation OnUndock
 When undocking it appears that this routine is being called multiple times while the client loads into space. This i...
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09:02 AM Feature - Enhancement #1929 (In Progress): Inventory Management - Transfer to Other's Fleet Hangar Issue
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09:02 AM Feature - Enhancement #1928 (In Progress): EVE Game Bug: Fleet Hangar Size
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09:01 AM Feature - Enhancement #1894 (In Progress): Admin Page - Authorized List
 
2017-07-02
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05:18 PM Feature - Enhancement #1929 (Implemented): Inventory Management - Transfer to Other's Fleet Hangar Issue
 When transferring to a fleet hangar that does not belong to you, it can get itself into a loop of not transferring an...
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05:16 PM Feature - Enhancement #1928 (Implemented): EVE Game Bug: Fleet Hangar Size
 EVE Game Bug: Fleet Hangars that can have their size increased via skills do not display their enhanced capacity prop...
2017-07-01
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06:34 AM Feature - Enhancement #1925 (Implemented): Mining Crystals
 Added the option to use mining crystals instead of just assuming that you want to use mining crystals.
Added all...- 
  
06:12 AM Feature - Enhancement #1926 (Implemented): Reconnect to Drones On Undock and Leaving Warp
 AstroBot will no longer attempt to reconnect to lost drones if the ship does not have a drone bay.
2017-06-25
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08:42 AM Feature - Enhancement #1926 (Implemented): Reconnect to Drones On Undock and Leaving Warp
 Check if the ship has a drone bay and if not, skip the recconnecting of drones.
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08:41 AM Feature - Enhancement #1925 (Implemented): Mining Crystals
 Provide and option on the mining page to use them instead of assuming that people want to use them.
Provide suppor...
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08:40 AM Feature - Enhancement #1924: Hauler Option - When Requested
 Split this into 2 options:
When Requested (Jetcan) - When the miner wants to have the hauler pick up the jetcan.
...
2017-06-23
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02:18 PM Feature - New #1900 (Implemented): Hauler support for Abscam
 The original feature request has been completed:
Modules - AstroBot now knows how to handle modules that will p...
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02:17 PM Feature - Enhancement #1924 (Implemented): Hauler Option - When Requested
 Need to add an additional hauler pickup option of when requested.
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02:16 PM Bug #1917 (In Progress): Mining Foreman - Being a Miner
 
2017-06-21
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04:24 AM Bug #1891 (Resolved): Burst Modules
 
2017-06-20
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02:50 PM Bug #1866 (Resolved): Orca Just Sitting at gate
 Next update:
Modules - AstroBot now knows how to handle modules that will prevent you from docking or using a s...
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02:44 PM Bug #1891: Burst Modules
 Next Patch:
Modules - AstroBot now knows how to handle modules that will prevent you from docking or using a s...
2017-06-15
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01:23 PM Bug #1917 (Resolved): Mining Foreman - Being a Miner
 When a mining foreman is also a miner, they are assigning themselves the same target as another miner.
2017-06-06
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04:29 PM Feature - New #1900: Hauler support for Abscam
 Looting - Change where it ignores a looted jetcan. Add pickup of fleet hangars.
Pickup Mode - Add when requested.
2017-06-04
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06:42 PM Feature - Enhancement #1913 (Implemented): Mining Drones
 Available with AstroBot version 1.005:
Mining - You may now choose 1 target to approach at a user defined dista...
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12:03 PM Feature - Enhancement #1913 (Implemented): Mining Drones
 The range at which you can use mining drones is often much smaller than the maximum range of a strip miner. Also, min...
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06:54 AM Feature - Enhancement #1723 (Implemented): Navigation - Anomolies
 With Patch # 18, you can now add anoms to a navigation list. I did not make the generic @OreSite options yet. That ...
2017-05-23
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03:34 PM Bug #1863 (Resolved): fleet mining with jetcans
 Every 30 seconds, miners will check to see if there are any cans missing from their approved list as long as they are...
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11:43 AM Feature - New #1897 (Implemented): Drone Control
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11:42 AM Feature - New #1896 (Implemented): Mining Drone Support
 
2017-05-20
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10:20 AM Feature - Enhancement #1723: Navigation - Anomolies
 Navigation Page:
Available Navigation Destinations
*Three default types: @CombatSite, @OreSite, @IceBelt
**These s...- 
  
10:16 AM Feature - Enhancement #1892 (Rejected): Jetcan Options
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10:15 AM Bug #1863 (In Progress): fleet mining with jetcans
 There needs to be a redundancy built in to check that jetcans are actually being approved. In some cases, they are n...
2017-05-17
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03:38 PM Feature - New #1900 (Accepted): Hauler support for Abscam
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09:44 AM Feature - New #1900 (Implemented): Hauler support for Abscam
 Hi BJ,
Thanks for all the effort you put into this.
I just need a hauler that can service the jet cans of all ...
2017-05-15
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11:37 AM Feature - New #1899 (Deferred): Bookmark Support
 Auto-add bookmarks when fleeing or leaving a mining grid.
Add manually made bookmarks to the navigation window.
2017-05-14
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05:02 PM Feature - New #1897 (Implemented): Drone Control
 Ensure that it can swap flawlessly between drone types.
Add debug information to drone functions.
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05:01 PM Feature - New #1896 (Implemented): Mining Drone Support
 Add mining drone support.
2017-05-08
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12:42 PM Feature - Enhancement #1894 (Implemented): Admin Page - Authorized List
 Add a sub-page to AstroBot UI to make it easier to add to the authorized list.
2017-05-01
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09:52 AM Bug #1891: Burst Modules
 Add command bursts to PAC CombatOnly.
2017-04-30
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02:44 PM Bug #1891 (In Progress): Burst Modules
 invTypes
groupID = 1770 (Command Burst)
typeID = 43551 (Mining Foreman Burst II)
dgmTypeAttributes
attrib...
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10:22 AM Bug #1863 (Resolved): fleet mining with jetcans
 This will be available in Patch # 18.
2017-04-29
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09:40 PM Bug #1863: fleet mining with jetcans
 When adding a jetcan that you own to the approved list, add all existing jetcans that you own as well that don't alre...
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10:48 AM Bug #1863: fleet mining with jetcans
 Save the checkbox.
Add a routine to clean up the list of nonexistant jetcans.
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10:47 AM Bug #1863 (In Progress): fleet mining with jetcans
 Look into making a dump index command.
Looting still seems off sometimes. Add additional debug info to diagnose.
2017-04-24
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07:47 PM Bug #1889 (Implemented): Mining Foreman - Assigning Targets
 Patch # 18 will assign the same target to different miners if the number of miners for a particular foreman is less t...
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