Feature - Enhancement #2267
Character - Running/walking and switching between them
Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Start date:
2024-02-14
Due date:
% Done:
0%
Estimated time:
vbulletin_issue_id:
Description
I feel like there was some conversation years and years ago these values were based on how quickly you are moving or something. Currently, I can't get the following to report anything other than FALSE: ${Me.IsWalking} ${Me.IsRunning} ${Me.IsSprinting}
I'm wondering if there is a toggle on character memory that we would be able to read.
While standing still, in your knowledge book, there is a ability called "Run/Walk" that will toggle this.