Kannkor
- Login: Kannkor
- Email: Kannkor@ogregaming.com
- Registered on: 2013-09-01
- Last connection: 2024-12-08
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 18 | 42 | 60 |
Reported issues | 20 | 67 | 87 |
Projects
Project | Roles | Registered on |
---|---|---|
ISXEQ2 | Wiki Editor | 2015-12-23 |
OgreBot | Manager, Developer | 2013-09-02 |
Inner Space | Developer, Reporter | 2014-03-20 |
Activity
2024-12-08
- 06:04 PM ISXEQ2 Feature - Enhancement #2280 (New): Actor - size/scale information
Information about the size/scale of an actor.
For example, when an actor shrinks or gets bigger, we need that valu...
2024-06-15
- 12:33 AM ISXEQ2 Feature - Enhancement #2267: Character - Running/walking and switching between them
- 12:33 AM ISXEQ2 Feature - Enhancement #2274: Add option to select entries in a eq2listbox
- 12:32 AM ISXEQ2 Bug #2275: Some Actors report incorrect .Loc of 0,0,0
- 12:31 AM ISXEQ2 Feature - New #2249: Items - Simulate Drag & Drop on Containers
- 12:30 AM ISXEQ2 Feature - New #2249: Items - Simulate Drag & Drop on Containers
For some reason the link above doesn't work anymore...
https://cdn.discordapp.com/attachments/550454120520351745/11...
2024-06-13
- 09:55 PM ISXEQ2 Feature - Enhancement #2276 (New): ISXIM - IRC - a way to determine when you have been disconnected
When you are disconnected from the server, I can't find a way for ISXIM to know. This leads to a situation where the ...
2024-06-12
- 02:33 PM ISXEQ2 Bug #2275 (New): Some Actors report incorrect .Loc of 0,0,0
This bug has existed since the beginning of time, but I finally have a nice, easy to get too, repeatable one you can ...
2024-05-27
- 08:06 PM ISXEQ2 Feature - Enhancement #2274 (New): Add option to select entries in a eq2listbox
Easiest one to use as an example, is the guild window ( u by default ), then click the "Events" tab. You can (manuall...
2024-03-04
- 05:59 PM ISXEQ2 Bug #2271 (New): eq2window .IsVisible crash
Example: ${EQ2UIPage[Popup,ZoneTeleporter].IsVisible}
This one is a bit tricky, because it doesn't happen all...
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