Kannkor
- Login: Kannkor
- Email: Kannkor@ogregaming.com
- Registered on: 2013-09-01
- Last connection: 2022-01-14
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 17 | 42 | 59 |
Reported issues | 11 | 56 | 67 |
Projects
Project | Roles | Registered on |
---|---|---|
ISXEQ2 | Wiki Editor | 2015-12-23 |
OgreBot | Manager, Developer | 2013-09-02 |
Inner Space | Reporter | 2014-03-20 |
Activity
2022-05-17
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02:03 PM ISXEQ2 Bug #2210 (Resolved): iteminfo.EffectName[#] reporting incorrectly > 1
Guessing a struct changed size at some point
echo ${Me.Equipment[22].ToItemInfo.NumEffects} -> 2
echo ${Me...
2022-05-16
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12:38 PM ISXEQ2 Feature - Enhancement #2209 (New): Actor - Add MouseOver text
Add MouseOver text to actor. See picture for details.
You can find many examples anywhere, one of the easiest is a...
2021-08-20
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01:08 PM ISXEQ2 Feature - Enhancement #2181 (New): Actor - Add equipment/visual
With this latest update to EQ2, they have added fights where we need to "see" what an NPC is wearing. I have tracked ...
2021-07-02
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06:07 PM OgreBot Feature - Enhancement #2173 (Implemented): [TLE] IC - Call to Guild Hall When Finished
Implemented in Ogrebot version 17.200h
2021-04-21
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01:16 PM ISXEQ2 Bug #2172 (New): Actor.Effect[query freezes the instance (crash)
PM me on discord if you need any additional information.
In the code below, just target something that has an effe...
2021-03-31
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04:19 PM ISXEQ2 Bug #2171: 2021/03/30 - Crash with Item.Adornment[#]
Turns out this is not reporting correctly.
echo ${Me.Equipment[Waist].ToItemInfo.NumAdornmentsAttached}
I chang...
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04:13 PM ISXEQ2 Bug #2171 (Resolved): 2021/03/30 - Crash with Item.Adornment[#]
echo ${Me.Equipment[Waist].ToItemInfo.NumAdornmentsAttached}
Returns the correct value (3 in my case)
echo ${Me...
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10:09 AM ISXEQ2 Bug #2169: Character.Ability.IsReady member always returns TRUE
Myzer wrote:
Causing abilities to cycle and miscast, since ready state is incorrect.
Example on a coercer: ...
2020-12-23
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09:32 PM ISXEQ2 Feature - Enhancement #2165 (Resolved): Item - Drink
For Alcoholic drinks, the ability to "Drink" them. I tried all existing options (Use/Consume/Scribe etc)
You...
2020-05-28
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04:31 PM ISXEQ2 Feature - New #2150 (Implemented): Add: ISXEQ2:ClearRecipeCache
Same as ISXEQ2:ClearAbilitiesCache
But for recipe data. I tried the Abilities and it didn't work for clearing reci...
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