General

Profile

Kannkor

Issues

open closed Total
Assigned issues 18 42 60
Reported issues 14 60 74

Projects

Project Roles Registered on
ISXEQ2 Wiki Editor 2015-12-23
OgreBot Manager, Developer 2013-09-02
Inner Space Developer, Reporter 2014-03-20

Activity

2023-11-28

04:40 PM ISXEQ2 Feature - New #2255 (New): Actor.ToolTip (.HoverOver?)

Your test character for this is your SK on live. He should already be in zone: darklight wood around /loc 51.102261,-...

Kannkor
12:26 AM ISXEQ2 Feature - New #2254 (New): Me.Pitch - Camera Angles

Looking for more information about camera angles, specifically the vertical axis. I *think* that's called pitch?

 ...

Kannkor

2023-11-15

04:15 PM ISXEQ2 Bug #2251 (Resolved): 2023/11/14 Patch broke QuestJournalWindow

In this patch, they added a "notes" section. More details of exactly what they added and pictures can be found here:
...

Kannkor

2023-11-13

09:09 PM ISXEQ2 Feature - New #2249: Items - Simulate Drag & Drop on Containers

LostOne wrote:

Wanted to see if you could simulate the dragging and dropping of items onto bags (bank, shared ba...

Kannkor

2023-11-06

03:23 PM ISXEQ2 Bug #2247 (New): Face on actors/loc/# doesn't work properly on non-standard actors / boats/lifts

This is usually on objects that we don't really consider a standard actor (not npcs etc). Usually platforms, or other...

Kannkor

2023-10-29

05:48 PM ISXEQ2 Feature - New #2245: Reactive spell tracking

Jiimbo wrote:

Would be great to have the ability to track how many ticks of a reactive has left.

Did a litt...

Kannkor

2023-10-28

06:57 PM ISXEQ2 Bug #2244 (Resolved): Maintained -> .DamageRemaining always reports 0

${Me.Maintained["name (or index)"].DamageRemaining} always reports 0

I believe this has actually been going on for...

Kannkor

2023-07-28

02:58 PM OgreBot Bug #2226 (Implemented): Cast Stack: Configurable Concentration Thresholds for Buff/NoncombatBuff

Implemented in Ogrebot 17.237
Added a new option "Conc" - short for "only do this if enough concentration slots are ...

Kannkor

2023-05-06

06:44 AM ISXEQ2 Bug #2230 (Resolved): ${RewardWindow.Reward[#].LinkID} returns 0

${RewardWindow.Reward[#].LinkID} returns 0

This happened in the big GU in the week of April 15th 2023

Kannkor

2022-11-04

06:14 PM ISXEQ2 Bug #2223 (Resolved): ${ContainerWindow.Item[1].IsItemInfoAvailable} doesn't return data

I think ${ContainerWindow.Item[1].IsItemInfoAvailable} isn't working, at least not very reliably.. I don't think it's...

Kannkor

Also available in: Atom