Refining (Data Type)¶
- Table of contents
- Refining (Data Type)
- Description
- Members
- Methods
Description¶
This DataType includes all of the data available to ISXVG that is related to the refining process
Members¶
- refiningrecipe
CurrentRecipe
-
int
RecipeCount
- refiningrecipe
Recipe[#]
- is 1 through
${Refining.RecipeCount}
- is 1 through
- refiningrecipe
Recipe[<NAME>]
- craftingstage
Stage
- craftingstage
Stage[#]
- is an integer argument for the stage of the current recipe you want to query
- craftingstep
CurrentStep
-
int
OrigActionPointsAvail
-
int
ActionPointsUsed
-
int
Quality
- Value will be between 0 and 1000
0-250 D
251-500 C
501-750 B
751-1000 A
-
int
ComplicationsCount
- Number of complications at THIS TIME in the refining process
- complication
Complication[#]
- Argument is 1 through ComplicationsCount
-
int
CorrectionsCount
- Number of corrections available at THIS TIME in the refining process
- correction
Correction[#]
- Argument is 1 through CorrectionsCount
-
int
UsableItemCount
- Number of usable items available in your inventory that can be used in this recipe
- item
UsableItem[#]
- Argument is 1 through number of usable items available in your inventory that can be used in this recipe
- item
UsableItem[<NAME>]
-
int
Table
- number of item stacks currently on the table
- craftingtableitem
Table[#]
- is 1 through ${Refining.Table}
- craftingtableitem
Table[STRING]
-
int
TotalTableSpace
-
bool
IsSetupComplete
-
int
State
-
bool
InRecovery
- Active cooldown timer initiated after using an action
-
float
Recovery
- The time remaining on the cooldown timer initiated after using an action
Methods¶
Begin
DoSetup
Start
Cancel
End