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Bug #2223

${ContainerWindow.Item[1].IsItemInfoAvailable} doesn't return data

Added by Kannkor over 1 year ago. Updated 6 months ago.

Status:
Resolved
Priority:
Normal
Assignee:
Category:
-
vbulletin_issue_id:

Description

I think ${ContainerWindow.Item[1].IsItemInfoAvailable} isn't working, at least not very reliably.. I don't think it's pinging the server for the info. However, Me.Inventory[].ToitemInfo is working fine.

This comes back as FALSE no matter what I do, even after waiting, after hovering over it in game, even examining it, still false. Then, I'm not sure why, it is now TRUE... but ${ContainerWindow.Item[2].IsItemInfoAvailable} is FALSE now, no matter what.

 

---- Datatype[eq2containerwindowitem] -----
ContainerWindow.Item[2].ID | 67571  | HEX: 0x107f3
ContainerWindow.Item[2].IsItemInfoAvailable | FALSE 
ContainerWindow.Item[2].Level | 125  | HEX: 0x7d
ContainerWindow.Item[2].LinkID | -1431656867  | HEX: 0xaaaaa65d
ContainerWindow.Item[2].Name | Wall of Rage XI (Expert) 
ContainerWindow.Item[2].Quantity | 8  | HEX: 0x8
ContainerWindow.Item[2].ToItemInfo | NULL 

----- Datatype[iteminfo] -----
ContainerWindow.Item[2].ToItemInfo.AlreadyCollected | NULL 
ContainerWindow.Item[2].ToItemInfo.AppearanceOnly | NULL 

 

  1. Easiest way to test, is in a guild hall, with any depot

  2.  

    In this case, I'm using a Scroll depot

#1

Updated by Amadeus 6 months ago

  • Status changed from New to In Progress
  • Assignee set to Amadeus
#2

Updated by Amadeus 6 months ago

  • Status changed from In Progress to Resolved

Fixed in 20231024.0023

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