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Bug #2187

CurrentCharges returns 0 for energy weapons when crystal is loaded.

Added by smokemonkey almost 3 years ago. Updated almost 3 years ago.

Status:
Feedback Required
Priority:
Normal
Assignee:
Category:
broken feature(s)
vbulletin_issue_id:

Description

load crystal and call module.CurrentCharges, you get 0 instead of 1

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