Bug #2171
2021/03/30 - Crash with Item.Adornment[#]
vbulletin_issue_id:
Description
echo ${Me.Equipment[Waist].ToItemInfo.NumAdornmentsAttached}
Returns the correct value (3 in my case)
echo ${Me.Equipment[Waist].ToItemInfo.Adornment[#]}
causes the client to freeze
Updated by Kannkor over 3 years ago
Turns out this is not reporting correctly.
echo ${Me.Equipment[Waist].ToItemInfo.NumAdornmentsAttached}
I changed toons after talking to Myzer, to someone who has a belt with only 2 adorns possible, and it reports that 3 adornments are attached.
Updated by Amadeus over 3 years ago
- Status changed from New to Resolved
Should be fixed in version 20210330.0004