Bug #2169
Character.Ability.IsReady member always returns TRUE
Status:
Resolved
Priority:
High
Assignee:
-
Category:
-
vbulletin_issue_id:
Description
Causing abilities to cycle and miscast, since ready state is incorrect.
Updated by Kannkor over 3 years ago
Myzer wrote:
Causing abilities to cycle and miscast, since ready state is incorrect.
Example on a coercer: (This is for a level 120, so just adjust the spell name for your level)
echo ${Me.Ability[Power Of Mind X].IsReady} is always return TRUE, even after you cast it and it's on you.
Updated by Amadeus over 3 years ago
- Status changed from New to Resolved
Should be fixed in version 20210330.0003