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Bug #2169

Character.Ability.IsReady member always returns TRUE

Added by Myzer about 3 years ago. Updated about 3 years ago.

Status:
Resolved
Priority:
High
Assignee:
-
Category:
-
vbulletin_issue_id:

Description

Causing abilities to cycle and miscast, since ready state is incorrect.

#1

Updated by Kannkor about 3 years ago

Myzer wrote:

Causing abilities to cycle and miscast, since ready state is incorrect.

Example on a coercer: (This is for a level 120, so just adjust the spell name for your level)

echo ${Me.Ability[Power Of Mind X].IsReady} is always return TRUE, even after you cast it and it's on you.

#2

Updated by Amadeus about 3 years ago

  • Status changed from New to Resolved

Should be fixed in version 20210330.0003

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