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Bug #2110

Velocity member on actor always returns 0, 0, 0

Added by rlane187 almost 6 years ago. Updated almost 5 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
vbulletin_issue_id:

Description

The velocity member of actor always return "0,0,0" on all actors regardless of movement. Velocity on character type still works correctly.

I targeted in NPCs that were walking around and typed "echo ${Target.Velocity.XYZ}" into the console. In all cases, "0.0, 0.0, 0.0" was returned.

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