Bug #1314
IsWarpScramblingMe always returning FALSE
Added by flibbidy almost 10 years ago.
Updated over 6 years ago.
Description
using an index of ship entities with the same iterator, IsWarpScramblingMe always returns FALSE while other members ( IsTargetingMe, IsFleetMember, etc ) are working as intended
using the EVE_QueryEntities.iss testcases script that come with evebot, if a warp disrupting module ( Warp Disruptor I ) is being used on you, IsWarpScramblingMe will return TRUE. however, if a warp scrambling module ( Warp Scrambler I ) is being used on you, IsWarpScramblingMe will return FALSE
- Status changed from New to Resolved
May 6, 2018
[20180502.0005]
* Created new Knowledgebase Article: "Accessing Jammers/Jams (electronic warfare) and Attackers"
- https://forge.isxgames.com/projects/isxeve/knowledgebase/articles/64
* Went through all of the code involving "Jammers", etc. It should be more reliable now.
* Fixed the "IsWarpScramblingMe" MEMBER of the 'entity' datatype so that it returns TRUE
if the entity is using *either* a warp disrupter or a warp scrambler on you.
* Added new MEMBER to the 'entity' datatype:
1. IsJammingMe (bool)
[Returns TRUE if the entity is using any type of "jamming" on your character. If you need
specific information, see the Knowledgebase article mentioned above.]
Also available in: Atom
PDF