Bug #1240
ogrebot disables ogreharvest
Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
-
vbulletin_issue_id:
Description
makes harvesting in areas with aggro mobs pretty annoying.
Added by pz about 10 years ago. Updated about 10 years ago.
Description
makes harvesting in areas with aggro mobs pretty annoying.
primalz wrote:
makes harvesting in areas with aggro mobs pretty annoying.
I can confirm the following:
1. load ogreharvest
2. start ogre harvest - bot starts, moves, etc.
3. load ogre(combat)
4. ogre harvest is disabled
5. ogre harvest (without ogre combat loaded) will pause when combat starts, so it's aware of fighting.
Did the following changes. Will be patched with OgreBot-17.028
OgreHarvest
- OgreHarvest is very old, and, to be honest, really poorly written for todays standards, and really annoying to work with, and really terrible in every way shape and form. I hadn't used OgreHarvest in months, if not years. I'm not going to be doing improvements, because it really needs a full rewrite, and I have no plans to do it. I did get a few updates done before rage quitting.
- UI - Fixed about 100 things wrong with the UI. No longer is multi-coloured. No longer has massive white borders around random buttons.
- UI - Fixed the stats window for colour/border also.
- Stats window
- Some people have reported 'double counting' this is an ISXEQ2 bug that has been reported. It will count resources * the number of In-game chat windows you have open. IE: If you have 1 chat window open, it's resources*1 (which is correct). If you have two chat windows opens, it's Resources*2. (Multiple tabs are fine, but multiple windows cause this issue).
Successfully worked with the following tests:
Loaded OgreHarvest, started it. (It was moving/harvesting).
Loaded Ogrebot.
OgreHarvest continued like normal.
Paused Ogrebot, OgreHarvest stopped (as expected).
Resumed Ogrebot, OgreHarvest continued.