Bug #1240
ogrebot disables ogreharvest
Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
-
vbulletin_issue_id:
Description
makes harvesting in areas with aggro mobs pretty annoying.
Updated by blammo over 9 years ago
primalz wrote:
makes harvesting in areas with aggro mobs pretty annoying.
I can confirm the following:
1. load ogreharvest
2. start ogre harvest - bot starts, moves, etc.
3. load ogre(combat)
4. ogre harvest is disabled
Updated by blammo over 9 years ago
5. ogre harvest (without ogre combat loaded) will pause when combat starts, so it's aware of fighting.
Updated by Kannkor over 9 years ago
- Status changed from New to Resolved
Did the following changes. Will be patched with OgreBot-17.028
OgreHarvest
- OgreHarvest is very old, and, to be honest, really poorly written for todays standards, and really annoying to work with, and really terrible in every way shape and form. I hadn't used OgreHarvest in months, if not years. I'm not going to be doing improvements, because it really needs a full rewrite, and I have no plans to do it. I did get a few updates done before rage quitting.
- UI - Fixed about 100 things wrong with the UI. No longer is multi-coloured. No longer has massive white borders around random buttons.
- UI - Fixed the stats window for colour/border also.
- Stats window
- Some people have reported 'double counting' this is an ISXEQ2 bug that has been reported. It will count resources * the number of In-game chat windows you have open. IE: If you have 1 chat window open, it's resources*1 (which is correct). If you have two chat windows opens, it's Resources*2. (Multiple tabs are fine, but multiple windows cause this issue).
Successfully worked with the following tests:
Loaded OgreHarvest, started it. (It was moving/harvesting).
Loaded Ogrebot.
OgreHarvest continued like normal.
Paused Ogrebot, OgreHarvest stopped (as expected).
Resumed Ogrebot, OgreHarvest continued.