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Bug #1189

Me.Pet returns NULL

Added by Kannkor over 9 years ago. Updated over 9 years ago.

Status:
Closed
Priority:
High
Assignee:
Category:
-
vbulletin_issue_id:

Description

Not sure if this is related to the change from MyPet return to Pet, but Me.Pet returns NULL.

#1

Updated by Amadeus over 9 years ago

  • Status changed from New to In Progress
  • Assignee set to Amadeus
  • Priority changed from Normal to High
#2

Updated by Amadeus over 9 years ago

  • Status changed from In Progress to Closed

This is fixed in version 20140923.0026

By the way, Me.Pet and actor.Pet are *VERY* inefficient.   So, scripts should really try to keep a record of the actorID# of the player's (or actor's) pet to avoid having to call those very often.   I mean, there's nothing wrong with calling them ...it's not a server call or anything like that ...but, in the grand scheme of "efficient" vs. "inefficient" routines, it's more in the latter category than the former.

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