lixleon
- Login: lixleon
- Email: 896478@qq.com
- Registered on: 2014-05-26
- Last connection: 2016-08-21
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 4 | 4 |
Activity
2015-12-31
- 04:20 AM ISXEQ2 Feature - Enhancement #1561: Any possible ${Actor[ID].SkinID} ?
Kannkor wrote:
There's quite a few fights that use this mechanic that have existed for years and years. The earlie...
- 03:40 AM ISXEQ2 Feature - Enhancement #1561: Any possible ${Actor[ID].SkinID} ?
Also there is a fight in Maldura: Algorithm For Destruction [Heroic] last Named, in this fight, the Named will spawn ...
2015-12-26
- 06:43 PM ISXEQ2 Feature - Enhancement #1561 (Implemented): Any possible ${Actor[ID].SkinID} ?
In some case, the actors will spawn with same name, but covered different skin/color, is there anyway to identify and...
2015-12-24
- 05:01 PM OgreBot Bug #1559 (Closed): Vendor.Broker[#]:Buy doesn't work when I loaded Ogre.
It only works when I closed Ogre, Is there any conflicts with this?
2015-12-16
- 05:08 PM ISXEQ2 Bug #1543: ${ReplyDialog.Text} Makes Game Window Crush.
The best way to test this, I think is clipboard in guild hall when you are trying to do rush order. Both they are usi...
- 04:12 PM ISXEQ2 Bug #1543: ${ReplyDialog.Text} Makes Game Window Crush.
Yes, thats what I want to say, thank BJ help me link this.
They used to be using proxyactor coversation way to ans...
- 02:36 PM ISXEQ2 Bug #1543: ${ReplyDialog.Text} Makes Game Window Crush.
while you are fixing this bug Amadeus, any chance get enhancement for read the List as well? A new fight changed the ...
- 01:33 AM ISXEQ2 Bug #1543 (Resolved): ${ReplyDialog.Text} Makes Game Window Crush.
as title.
2015-11-09
- 07:07 PM OgreBot Bug #1519 (Duplicate): Please fix Autotarget with Y axis.
Always auto target the mobs on up/downstairs, even the mobs isn't in combat.
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