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Parlay (Data Type)

Description

This DataType includes all of the data available to ISXVG that is related to the current parlay.

Members

  • parlaycard MyCurrentCard
  • parlaycard CurrentOpponentCard
  • bool IsMyTurn
  • bool IsOpponentTurn
  • int Status
    • values will be -10 to 10 ...zero is the center
  • string OpponentName
  • int Inspire
    • values will be multiplied by 10
  • int OpponentInspire
    • values will be multiplied by 10
  • int Reason
    • values will be multiplied by 10
  • int OpponentReason
    • values will be multiplied by 10
  • int Flatter
    • values will be multiplied by 10
  • int OpponentFlatter
    • values will be multiplied by 10
  • int Demand
    • values will be multiplied by 10
  • int OpponentDemand
    • values will be multiplied by 10
  • bool InspireDisabled
  • bool ReasonDisabled
  • bool FlatterDisabled
  • bool DemandDisabled
  • int DialogPoints
  • int OpponentDialogPoints
  • bool MyStatementEmpty
  • bool OpponentStatementEmpty

Methods

  • LootAll
  • EndLooting
    • This method closes the loot window without performing any 'looting' action
  • BeginLooting
  • AssessTarget
  • SelectConversation[ConvoID#]
    • default is '1'
  • PlayCard
    • plays the 'selected' card
  • Listen
    • pass turn
  • Farewell
    • end the parlay (ie, similar to clicking on the 'farewell' button in the middle of a parlay)
  • Continue
    • end the parlay AFTER success or failure (ie, similar to clicking the 'continue' button)