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Face (command)

Syntax

  • face [options]

Parameters

  • '''face'''
    • This command, if used alone, will face your current target.
  • '''face''' <PawnType>
    • Using an PawnType (which can be any one of these: Me, PC, NPC, AggroNPC, Trainer, Merchant, Resource, Crafting Station, Corpse, Pet, MyPet, Clickable, Attackable, Group Member), this syntax will cause your character to face the nearest pawn that is of the given type.
  • '''face''' <heading>
    • This command, if used with an float value, will face the given heading. A valid heading would be any float value between 0.00 and 359.99.
  • '''face''' <X> <Y>
    • This command, if used with two float values, will face the location given (on the X and Y planes.)
  • '''face''' <name>
    • If the command is used with any character string, it will assume that you are searching for a specific entity and will face the nearest entity that is either a partial or exact match for the 'name' given.

Examples

  • face ore
  • face 350.35 -123.21
  • face NPC

.NET C# Examples

  • Ext.Face();
  • Ext.Face("ore");
  • Ext.Face("350.35" + " " + "-123.21");
  • Ext.Face("NPC");
  • Ext.Face("Stardog");