Face (command)¶
- Table of contents
- Face (command)
- Syntax
- Parameters
- Examples
- .NET C# Examples
Syntax¶
- face [options]
Parameters¶
'''face'''
- This command, if used alone, will face your current target.
'''face''' <PawnType>
- Using an PawnType (which can be any one of these: Me, PC, NPC, AggroNPC, Trainer, Merchant, Resource, Crafting Station, Corpse, Pet, MyPet, Clickable, Attackable, Group Member), this syntax will cause your character to face the nearest pawn that is of the given type.
'''face''' <heading>
- This command, if used with an float value, will face the given heading. A valid heading would be any float value between 0.00 and 359.99.
'''face''' <X> <Y>
- This command, if used with two float values, will face the location given (on the X and Y planes.)
'''face''' <name>
- If the command is used with any character string, it will assume that you are searching for a specific entity and will face the nearest entity that is either a partial or exact match for the 'name' given.
Examples¶
- face ore
- face 350.35 -123.21
- face NPC
.NET C# Examples¶
- Ext.Face();
- Ext.Face("ore");
- Ext.Face("350.35" + " " + "-123.21");
- Ext.Face("NPC");
- Ext.Face("Stardog");