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groupmember (Data Type)

Description

This DataType includes data available to ISXEQ2 related to group/raid members.

Inheritance

This datatype inherits all members and methods of actor.  Script writers are strongly encouraged to review that page before utilizing the groupmember datatype. 

Aquisition

The typical way to acquire an groupmember datatype object is via the Group or Raid members of character.

Members

  • int ID
  • string Name
  • string Race
  • string Class
  • string ZoneName
  • int PetID
  • int RaidGroupNum
    • If in a raid, the group number 1-4. Otherwise NULL.
  • int RaidRole
  • int HitPoints
  • int MaxHitPoints
  • int CurrentPower
  • int Level
  • int EffectiveLevel
  • bool InZone
  • bool IsAfflicted
    • Returns true if player is afflicted by arcane, noxious, etc..
  • int Noxious
    • A value of -1 indicates that the affliction is incurable.
  • int Trauma
    • A value of -1 indicates that the affliction is incurable.
  • int Elemental
    • A value of -1 indicates that the affliction is incurable.
  • int Arcane
    • A value of -1 indicates that the affliction is incurable.
  • bool Cursed
    • Returns true if player is cursed