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EQ2_OnHOWindowStateChange (Event)

Description

The EQ2_OnHOWindowStateChange event will fire when the HO Window changes states (e.g. when someone hits their HO ability.)

Arguments

  1. string HOName
  2. string HODescription
  3. string HOWindowState
  4. string HOTimeLimit
  5. string HOTimeElapsed
  6. string HOTimeRemaining
  7. string HOCurrentWheelSlot
  8. string HOWheelState
  9. string HOIconID1
  10. string HOIconID2
  11. string HOIconID3
  12. string HOIconID4
  13. string HOIconID5
  14. string HOIconID6

Usage

 Event[EQ2_OnHOWindowStateChange]:AttachAtom[MyAtom]
 

...

 atom MyAtom(string HOName, string HODescription, string HOWindowState, string HOTimeLimit string HOTimeElapsed, string HOTimeRemaining, string HOCurrentWheelSlot, string HOWheelState, string HOIconID1, string HOIconID2, string HOIconID3, string HOIconID4, string HOIconID5, string HOIconID6)
 {
    ;do stuff
 }