EQ2_OnHOWindowStateChange (Event)¶
- Table of contents
- EQ2_OnHOWindowStateChange (Event)
- Description
- Arguments
- Usage
Description¶
The EQ2_OnHOWindowStateChange event will fire when the HO Window changes states (e.g. when someone hits their HO ability.)
Arguments¶
- string HOName
- string HODescription
- string HOWindowState
- string HOTimeLimit
- string HOTimeElapsed
- string HOTimeRemaining
- string HOCurrentWheelSlot
- string HOWheelState
- string HOIconID1
- string HOIconID2
- string HOIconID3
- string HOIconID4
- string HOIconID5
- string HOIconID6
Usage¶
Event[EQ2_OnHOWindowStateChange]:AttachAtom[MyAtom]
...
atom MyAtom(string HOName, string HODescription, string HOWindowState, string HOTimeLimit string HOTimeElapsed, string HOTimeRemaining, string HOCurrentWheelSlot, string HOWheelState, string HOIconID1, string HOIconID2, string HOIconID3, string HOIconID4, string HOIconID5, string HOIconID6)
{
;do stuff
}