EQ2_ActorStanceChange (Event)¶
- Table of contents
- EQ2_ActorStanceChange (Event)
- Description
- Arguments
- Usage
Description¶
The EQ2_ActorStanceChange event will fire when an actor within range changes stances.
Arguments¶
- string ActorID
- string ActorName
- string ActorType
- string OldStance
- string NewStance
- string TargetID
- string Distance
- string IsInGroup
- string IsInRaid
Note: Old/NewStance should be one of the following: "IN_COMBAT", "AT_PEACE", "DEAD"
Usage¶
Event
[EQ2_ActorStanceChange]:AttachAtom[MyAtom
]
...
atom MyAtom(string ActorID, string ActorName, string ActorType, string OldStance, string NewStance, string TargetID, string Distance, string IsInGroup, string IsInRaid)
{
;do stuff
}