EQ2_ActorHealthChange (Event)¶
- Table of contents
- EQ2_ActorHealthChange (Event)
- Description
- Arguments
- Usage
Description¶
The EQ2_ActorHealthChange event will fire when an actor's health changes.
Arguments¶
- string ActorID
- string ActorName
- string ActorType
- string OldHealth
- string NewHealth
- string Distance
- string IsInGroup
- string IsInRaid
Usage¶
Event
[EQ2_ActorHealthChange]:AttachAtom[MyAtom
]
...
atom MyAtom(string ActorID, string ActorName, string ActorType, string OldHealth, string NewHealth, string Distance, string IsInGroup, string IsInRaid)
{
;do stuff
}