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List of Character related GameData (DynamicData) values

Information

The following parameters will return a eq2dynamicdata object when accessed with theĀ GetGameDataĀ member of character):

  • Self.Experience
  • Self.ExperienceNextLevel
  • Self.ExperienceCurrent
  • Self.ExperienceDebtCurrent
  • Self.ExperienceBubble
  • Self.Vitality
  • Self.VitalityUpperMarker
  • Self.VitalityLowerMarker
  • Self.VitalityOverflowMarker
  • Self.TSVitality
  • Self.TSVitalityUpperMarker
  • Self.TSVitalityLowerMarker
  • Self.TSVitalityOverflowMarker
  • Self.TradeskillExperience
  • Self.TradeskillExperienceNextLevel
  • Self.TradeskillExperienceCurrent
  • Self.TSExperienceDebtCurrent
  • Self.TradeskillExperienceBubble
  • Self.TitheExperience
  • Self.TitheExperienceNextLevel
  • Self.TitheExperienceCurrent
  • Self.TitheExperienceBubble
  • Self.TitheVitalityOverflowMarker
  • Self.AscensionLevel
  • Self.AscensionExperience
  • Self.AscensionExperienceNextLevel
  • Self.AscensionExperienceCurrent
  • Self.AscensionExperienceBubble

Example

  • echo ${Me.GetGameData["Self.Experience"].Label}