Bug #2205
ISXIM - Stopped Working With Inner Space Version 1.18 (Build 6814) +
Description
* WORKS * Inner Space Version 1.18 (Build 6800) [2021-09-23]
* BROKEN * Inner Space Version 1.18 (Build 6814) [2021-11-23]
* BROKEN * Inner Space Version 1.18 (Build 6835) [2022-01-20]
* BROKEN * Inner Space Version 1.18 (Build 6837) [2022-01-27]
< Skipped testing a number of builds. The following is the most recent development version >
* BROKEN * Inner Space Version 1.18 (Build 6857) [2022-02-24]
The build that appears to have broken ISXIM is 6814 which was released on 2021-11-23. Here are the release notes related to that build:
- World of Warcraft compatibility update
- EVE compatibility update
- Diablo II Resurrected compatibility update
- MIR4 compatibility update
- Aion Classic compatibility update [work in progress]
- Crowfall compatibility update
- Tree of Savior comptatibility update
- Audio engine is now loaded on-demand
- Improved handling of Console menu item
- Uplink window now fills the monitor work area
- The Maximize button on the Uplink window now does something (still non-standard maximize/minimize behavior)
- Fixed various keyboard/modifier state issues relating to switching windows
- Added "foreground" to relay resolver, e.g. "relay foreground echo hi"
- Agents
* Agent events now use the Agent's folder as CWD
* Agents now also include version, description, provides, conflicts, dependencies, minimumBuild
* unistring agent.Version
* unistring agent.Description
* uint agent.MinimumBuild
* jsonarray agent.Dependencies
* jsonarray agent.Provides
* jsonarray agent.Conflicts
* bool agent.AutoStart
* agent:SetAutoStart[bool]
- LavishGUI 2
* Numerous interaction fixes, including mouse wheel, modifier keys, clicking to focus
* Fixed issues with videofeed and videofeedsource elements
* Fixed a bug with combobox selection detaching the selected item
* Fixed crashes with with self-detructive Input Hooks, itemlist, and others
* Fixed an issue with item lists not appearing to have a highlighted item, if the item started out selected
* Added inputpicker control and lgui2inputpicker object type
* lgui2 object .JSON members moved to .AsJSON
* jsonobject lgui2layer.Bindings
* Fixed missing lgui2element.InputHook member
* Added 'none'/'nomodifiers' and 'any'/'anymodifiers' hooks and bindings (for specifying modifiers)
* LGUI2.Element[] no longer resolves to an element
- LavishScript
* NULL should now produce the same result as NULL
* Fixed an issue with pre-parsed sequences sometimes returning a "variable" type
* New "OnFileOpen" event
* Add Game window now fires "GamesChanged" event
* New LMAC task type "ls1.code"
* The Sessions TLO, within a Session, will return a jsonarray if given "array" parameter, e.g. 0
* bool issession.AllowFlashWindow
* issession:SetAllowFlashWindow[bool]
Updated by Amadeus almost 3 years ago
- Status changed from New to Accepted
- Assignee set to Amadeus
- Priority changed from Normal to Low
It's likely to be quite some time before I can get to fixing this. I haven't built ISXIM for years, and it's not building right now and I don't have much time to work on anything at the moment. To be honest, I didn't think anyone was still using it now that everyone moved to Discord.
Remind me in Discord this July if I haven't fixed it by then.
Updated by Amadeus almost 3 years ago
- Status changed from Accepted to Implemented
Fixed with new version 20220321.0001 which was announced in Discord and is also reflected in the updated installer link on the Forums (on the ISXIM post.)