Bug #2188
ExplosionRadius and ExplosionVelocity returns NULL for missiles
vbulletin_issue_id:
Description
I tested with torpedo and failed to get these 2 attributes, but MaxFlightTime and MissileVelocity is retrieved correctly.
Added by smokemonkey almost 3 years ago. Updated almost 3 years ago.
Description
I tested with torpedo and failed to get these 2 attributes, but MaxFlightTime and MissileVelocity is retrieved correctly.
Give me an example loadout for a ship that has an missle/torpedo weapon with a that's the cheapest I can buy. I need to know the ship type/name, the weapon type/name, the missle/torpedo type/name, ...EVERYTHING.
For all bug reports, I need to know how to re-create the bug from nothing. I do not play the game, so I only have the ships/modules/knowledge required for the bug reports I get -- so, you need to give me ALL of the information I need for every bug report for re-creating the bug with an account that has nothing in it.
I tested with ammo 'Scourge rage torpedo' in weapon 'Torpedo Launcher II', fitted to a Golem. You can try to retrieve the attributes in the title and you will get NULL. I assume this should happen to all missile-like weapons, not necessarily to be T2 or battleship.
Script code related to this bug https://github.com/SmokeMonkey/Tehbot/blob/e1d65a60f598936957073fe776efe451ccf2caa5/core/obj_Module.iss#L1166