Bug #2016
Fleet Flee Inconsistancies
Status:
New
Priority:
Normal
Assignee:
-
vbulletin_issue_id:
Description
Currently, when a fleet-wide flee is called, only a handful of my fleet members actually respond to the command, resulting in alot of members remaining in the field, even despite enemies being in local.
All settings are exactly the same across the entire fleet: flee timer enabled, pilot standing enabled (on grid), pilot standing enabled (in local), "enable fleeing" (under settings) enabled, "Broadcast: Call for Fleet to Flee" enabled, "Receive: Fleet Flee" Enabled.