Feature - New #1993
Carriers - Fighter Management
Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Start date:
2017-09-10
Due date:
% Done:
0%
Estimated time:
vbulletin_issue_id:
Description
Fighters in EVE used to behave like drones for a good while so they were `drones` under the hood. This changed a while back now:
- carriers have a Fighter bay to replace the Drone Bay
- The fighter bay has loading bays into which you can groups of fighters: 3 groups for carriers and 5 groups for super carriers
- carriers can launch all fighters
- carriers can recall fighters
- fighters have to `refuel` their ammo while sitting in fighter bay
- fighters can execute approach, orbit commands individually
- fighters have `modules`:
- a primary weapon
- a secondary weapon: missile that needs refueling every 12 charges
- a prop mod: microwarp drive
This feature should implement:
- fighter bay management:
- unloading fighters from a loading bay
- loading fighters into a loading bay
- total available m3 space
- total left m3 space
- information about the fighters
- Carrier management:
- launch all fighters
- recall all fighters
- Fighter management(per fighter group):
- approach target
- orbit target
- use primary weapon
- use secondary weapon
- use prop mod
Updated by wanjizheng almost 6 years ago
This is a really useful function, without it I cannot build bot for carrier. Please add it.