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user01

  • Login: user01
  • Registered on: 2013-12-07
  • Last connection: 2023-07-28

Issues

open closed Total
Assigned issues 0 0 0
Reported issues 19 26 45

Activity

2023-07-28

03:01 PM OgreBot Feature - New #2235 (New): ForceCastAbility, ForceCastAbilityOnPlayer

 

New command(s) for casting abilities, so that the character(s) will stop everything and cast the ability, cancel...

user01

2023-01-19

10:30 AM OgreBot Bug #2226: Cast Stack: Configurable Concentration Thresholds for Buff/NoncombatBuff

can also just be a checkbox "if concentration available".  this way you can just add a bunch of rapidity/ synergism/w...

user01

2023-01-05

03:37 PM OgreBot Bug #2226 (Implemented): Cast Stack: Configurable Concentration Thresholds for Buff/NoncombatBuff

ex: "cast synergism on @Dps2 if my concentration is less than 5", similar to the My HP, My MP, NCP HP, etc thresholds...

user01

2022-12-16

01:57 PM OgreBot Feature - Enhancement #2224 (New): Ogre follow when climbing walls

using .IsClimbing and .Heading it seems like it's probably possible to support ogre follow when climbing walls

user01

2021-07-30

07:15 AM OgreBot Feature - Enhancement #2180 (New): Cast Stack Ability Sub-Types

 

For example, when adding cannibalize thoughts to the cast stack, it'd be nice if we could designate it as a CA w...

user01
07:06 AM OgreBot Feature - Enhancement #2179 (New): Ability Research - add a checkbox when adding an item if you JUST want to research that specific tier.

This would allow us more fine-grained control over what research we do. 

 

Since some tiers are much easier to ...

user01
07:00 AM OgreBot Feature - Enhancement #2178 (New): Add an Ogre Event for when you complete an overseer mission

Can you add an ogre event for when you click this button to complete an overseer mission:

https://bit.ly/3zQCpqL
...

user01

2020-12-10

05:24 PM OgreBot Feature - Enhancement #2163 (New): Ability Research - Filter out old versions of spells

https://bit.ly/2IBcjmI

 

Only show the latest version of each ability so that it's easier to set up the researc...

user01

2020-01-02

04:32 PM ISXEQ2 Bug #2126: Location for Inventory item is returning as "Unknown--99"

Ran these following coommands with an item in bag #1 of my inventory

${Me.Inventory["a medium humanoid skull"].Loc...

user01
04:20 PM ISXEQ2 Bug #2126: Location for Inventory item is returning as "Unknown--99"

Update: bizarrely, it seems to be tied to specific bags, or base inventory slots.  It honestly makes no sense, at fir...

user01

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