user01
- Login: user01
- Registered on: 2013-12-07
- Last connection: 2020-12-08
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 15 | 24 | 39 |
Activity
2020-12-10
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05:24 PM OgreBot Feature - Enhancement #2163 (New): Ability Research - Filter out old versions of spells
https://bit.ly/2IBcjmI
Only show the latest version of each ability so that it's easier to set up the researc...
2020-01-02
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04:32 PM ISXEQ2 Bug #2126: Location for Inventory item is returning as "Unknown--99"
Ran these following coommands with an item in bag #1 of my inventory
${Me.Inventory["a medium humanoid skull"].Loc...
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04:20 PM ISXEQ2 Bug #2126: Location for Inventory item is returning as "Unknown--99"
Update: bizarrely, it seems to be tied to specific bags, or base inventory slots. It honestly makes no sense, at fir...
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04:12 PM ISXEQ2 Bug #2126 (Resolved): Location for Inventory item is returning as "Unknown--99"
Please see screenshot below. It seems to only affect certain characters for some reason. If I check the location fo...
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11:34 AM ISXEQ2 Feature - Enhancement #2125: Provide "item" data from Lootwindow
Screenshots below for the Lootwindow of an item that does return TRUE for IsUnpackable, once it is in my inventory.
...
2020-01-01
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09:19 PM ISXEQ2 Feature - Enhancement #2125 (Resolved): Provide "item" data from Lootwindow
Currently ${LootWindow.Item[#]} returns an "iteminfo" object, instead of an "item" object. Recently you added a memb...
2018-07-08
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11:28 AM ISXEQ2 Bug #2089 (Closed): ${Me.Exp} and ${Me.TSExp} and related (exp points, and points to level) are incorrect
Looks like Exp is returning TSExp values, I can't tell what TSExp is returning.
2018-05-24
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02:11 PM OgreBot Feature - New #2084: Uplink option to disable cast stack items
Sorry it's not clear, i dont mean 'item' as in like, an element on the cast stack. i mean specifically "Item:_______...
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02:09 PM OgreBot Feature - New #2084 (Implemented): Uplink option to disable cast stack items
Same way we can disable rezzes, cures, CAs, combat.
2018-03-30
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08:08 AM OgreBot Feature - Enhancement #2073 (Implemented): Option to specify which Revive choice to use
As per: https://wiki.ogregaming.com/eq2/index.php?title=OgreMCP
"Revive - Revive - WARNING! If there are multiple ...
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