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Feature - New #1573

oc !c -DelayedCastAbility forWho delayLength abilityName

Added by user01 about 8 years ago. Updated about 6 years ago.

Status:
Implemented
Priority:
Normal
Assignee:
-
Category:
-
Start date:
2016-02-23
Due date:
% Done:

0%

Estimated time:
vbulletin_issue_id:
#1

Updated by Kannkor about 6 years ago

  • Status changed from New to Implemented

OgreBotAPI/OgreConsole

  • Added: CastAbilityInSeconds(string _ForWho, string AbilityName, float _Seconds)
  • Added: CastAbilityOnPlayerInSeconds(string _ForWho, string AbilityName, string sTarget=${Me.Name}, float _Seconds)
    • for Seconds, you can use any integer PLUS 1 decimal place. For example: 1.5 is valid for 1.5 seconds. However, 1.25 is not valid (and will be 1.2, not that you could tell an 0.05 seconds).
    • Note: This isn't exact, this just equal to waiting that time frame then doing an OgreBotAPI:CastAbility. So if you are in the middle of casting an ability, it will queue it up.

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