Fleet (Data Type)¶
- Table of contents
- Fleet (Data Type)
- Description
- Members
- Methods
Description¶
The fleet data type contains information pertaining to fleets.
Members¶
-
int64
CharID -
int64
ID- alias for Fleet.CharID
-
string
InvitationText -
bool
Invited -
bool
IsFleetCommander -
FleetMember
Member<MW_SINGLEBRACKET>int64 CharID</MW_SINGLEBRACKET> -
int
Size -
bool
IsMember<MW_SINGLEBRACKET>int64 CharID</MW_SINGLEBRACKET> -
string
WingName<MW_SINGLEBRACKET>int64 WingID</MW_SINGLEBRACKET> -
int64
WingNameToID<MW_SINGLEBRACKET>string WingName</MW_SINGLEBRACKET> -
string
SquadName<MW_SINGLEBRACKET>int64 SquadID</MW_SINGLEBRACKET> -
int64
SquadNameToID<MW_SINGLEBRACKET>string SquadName</MW_SINGLEBRACKET>
Methods¶
AcceptInviteBroadcast_AlignTo<MW_SINGLEBRACKET>int EntityID</MW_SINGLEBRACKET>Broadcast_EnemySpottedBroadcast_HealArmorBroadcast_HealCapacitorBroadcast_HealShieldBroadcast_HoldPositionBroadcast_InPositionBroadcast_JumpBeaconBroadcast_JumpTo<MW_SINGLEBRACKET>int SolarSystemID</MW_SINGLEBRACKET>Broadcast_LocationBroadcast_NeedBackupBroadcast_Target<MW_SINGLEBRACKET>int EntityID</MW_SINGLEBRACKET>Broadcast_TravelTo<MW_SINGLEBRACKET>int SolarSystemID</MW_SINGLEBRACKET>Broadcast_WarpTo<MW_SINGLEBRACKET>int EntityID</MW_SINGLEBRACKET>-
ChangeSquadName<MW_SINGLEBRACKET>int64 SquadID, string Name</MW_SINGLEBRACKET>- Name is limited to 10 characters.
-
ChangeWingName<MW_SINGLEBRACKET>int64 WingID, string Name</MW_SINGLEBRACKET>- Name is limited to 10 characters.
CreateSquad<MW_SINGLEBRACKET>int64 WingID</MW_SINGLEBRACKET>CreateWingDeleteSquad<MW_SINGLEBRACKET>int64 SquadID</MW_SINGLEBRACKET>DeleteWing<MW_SINGLEBRACKET>int64 WingID</MW_SINGLEBRACKET>GetMembers<MW_SINGLEBRACKET>index:fleetmember</MW_SINGLEBRACKET>GetSquads<MW_SINGLEBRACKET>index:int64</MW_SINGLEBRACKET>GetSquads<MW_SINGLEBRACKET>index:int64, int64 WingID</MW_SINGLEBRACKET>GetWings<MW_SINGLEBRACKET>index:int64</MW_SINGLEBRACKET>LeaveFleetRejectInvite-
WarpToFleetMember<MW_SINGLEBRACKET>int FleetMemberCharID, optional double distance</MW_SINGLEBRACKET>- Warps to 0 if no distance specified