Agent (Top-Level Object)¶
- Table of contents
- Agent (Top-Level Object)
- Description
- Forms
- Notes
- Examples
Description¶
Retrieves information about agents
Forms¶
-
int
Agent
- returns the number of agents, total, in the game
- agent
Agent<MW_SINGLEBRACKET>#</MW_SINGLEBRACKET>
- is between 1 and the total number of agents in the game -- ie, the "Index" of the agent
- agent
Agent<MW_SINGLEBRACKET>id,#</MW_SINGLEBRACKET>
- is the id of the agent
- agent
Agent<MW_SINGLEBRACKET>NAME</MW_SINGLEBRACKET>
- NAME is the name of the agent
Notes¶
- Searching by NAME or ID can be very detrimental to performance if used more than rarely. Therefore, scripters are urged to only search once by NAME or ID, then store the Agent's "Index" and use that for any other calls to that particular agent within your script. You will notice that using the "Index" is a LOT faster and more efficient than searching by ID or NAME.
Examples¶