Feature - Enhancement #2232
modulecharge could use some more members
0%
Description
Take a missile launcher, slap literally any missile that fits in it, in it.
MyShip.Module[WhateverItsIDIs].Charge has hardly any members. We can tell how long a missile will fly and how fast, and the name and type of the missile, and thats it.
Currently I am using some jank nonsense with the base item from a DB with faked modifiers. I'd like the real numbers. I want:
-
float
ExplosionRadius
-
float
ExplosionVelocity
-
float
SignatureRadiusBonus
-
float
EMDamage
-
float
KineticDamag
-
float
ExplosiveDamage
-
float
ThermalDamage
I think this info used to be attainable, but .Charge gives us modulecharge
lstype modulecharge has the following members
Members of type modulecharge -------------------- Type Group Category Location Slot Quantity MaxVelocity ChargeSize TypeID GroupID CategoryID LocationID SlotID MaxFlightTime Volume Methods of type modulecharge
Updated by Elusif over 1 year ago
Elusif wrote:
Take a missile launcher, slap literally any missile that fits in it, in it.
MyShip.Module[WhateverItsIDIs].Charge has hardly any members. We can tell how long a missile will fly and how fast, and the name and type of the missile, and thats it.
Currently I am using some jank nonsense with the base item from a DB with faked modifiers. I'd like the real numbers. I want:
- float
ExplosionRadius
- float
ExplosionVelocity
- float
SignatureRadiusBonus
- float
EMDamage
- float
KineticDamag
- float
ExplosiveDamage
- float
ThermalDamage
I think this info used to be attainable, but .Charge gives us modulecharge
lstype modulecharge has the following members
Members of type modulecharge -------------------- Type Group Category Location Slot Quantity MaxVelocity ChargeSize TypeID GroupID CategoryID LocationID SlotID MaxFlightTime Volume Methods of type modulecharge
Not possible anymore. RIP.