Feature - Enhancement #2232
modulecharge could use some more members
0%
Description
Take a missile launcher, slap literally any missile that fits in it, in it.
MyShip.Module[WhateverItsIDIs].Charge has hardly any members. We can tell how long a missile will fly and how fast, and the name and type of the missile, and thats it.
Currently I am using some jank nonsense with the base item from a DB with faked modifiers. I'd like the real numbers. I want:
-
float
ExplosionRadius -
float
ExplosionVelocity -
float
SignatureRadiusBonus -
float
EMDamage -
float
KineticDamag -
float
ExplosiveDamage -
float
ThermalDamage
I think this info used to be attainable, but .Charge gives us modulecharge
lstype modulecharge has the following members
Members of type modulecharge -------------------- Type Group Category Location Slot Quantity MaxVelocity ChargeSize TypeID GroupID CategoryID LocationID SlotID MaxFlightTime Volume Methods of type modulecharge
Updated by Elusif over 2 years ago
Elusif wrote:
Take a missile launcher, slap literally any missile that fits in it, in it.
MyShip.Module[WhateverItsIDIs].Charge has hardly any members. We can tell how long a missile will fly and how fast, and the name and type of the missile, and thats it.
Currently I am using some jank nonsense with the base item from a DB with faked modifiers. I'd like the real numbers. I want:
- float
ExplosionRadius- float
ExplosionVelocity- float
SignatureRadiusBonus- float
EMDamage- float
KineticDamag- float
ExplosiveDamage- float
ThermalDamage
I think this info used to be attainable, but .Charge gives us modulecharge
lstype modulecharge has the following members
Members of type modulecharge -------------------- Type Group Category Location Slot Quantity MaxVelocity ChargeSize TypeID GroupID CategoryID LocationID SlotID MaxFlightTime Volume Methods of type modulecharge
Not possible anymore. RIP.