Bug #1665
ogre depot -hda doesn't recognize the large personal harvest depot
Description
When running the command "ogre depot -hda" it doesn't appear to recognize the large personal harvest depot in a house.
I think the file is EQ2OgreDepot.iss and I think the following change fixes it.
variable int64 DepotID
if ${Actor[tradeskill unit,"Harvesting Supply Depot"](exists)}
DepotID:Set[${Actor[tradeskill unit,"Harvesting Supply Depot"].ID}]
elseif ${Actor[special,"Tinkered Personal Harvest Depot"](exists)}
DepotID:Set[${Actor[special,"Tinkered Personal Harvest Depot"].ID}]
elseif ${Actor[special,"Personal Harvest Depot (small)"](exists)}
DepotID:Set[${Actor[special,"Personal Harvest Depot (small)"].ID}]
elseif ${Actor[special,"Personal Harvest Depot (large)"](exists)}
DepotID:Set[${Actor[special,"Personal Harvest Depot (large)"].ID}]
else
{
echo ${Time}: OgreDepot: No depot found.
wait 20
return
}
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