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Bug #1469

Combat Movement - KeepAtRange and Orbit Values

Added by bjcasey over 8 years ago. Updated over 8 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
vbulletin_issue_id:

Description

Hardcoded to 1000m and forgot to change them to optimal distance.

#1

Updated by bjcasey over 8 years ago

  • Status changed from New to Resolved

Available with Patch # 4.

Also available in: Atom PDF