Bug #1765
RewardWindow TLO not populating correctly, :Accept causes client crash
Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
-
vbulletin_issue_id:
Description
https://forge.isxgames.com/projects/isxeq2/knowledgebase/articles/30
Looks like this is broken, maybe as part of the recent changes? I created the sample script provided and ran it, and it detects the proper number of rewards
but only the first reward id and name are populated correctly
RewardWindow has 4 rewards available.
- [825628369] Crate of Chain Armor
- [NULL] NULL
- [2]
- [NULL] NULL
and if you try to RewardWindow.Reward["<name>"]:Accept for the first item, it works, but for any of the others, the eq2 client crashes
Updated by Amadeus about 8 years ago
- Status changed from New to Resolved
Fixed in version 20170105.0007