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Bug #1765

RewardWindow TLO not populating correctly, :Accept causes client crash

Added by user01 over 7 years ago. Updated over 7 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
-
vbulletin_issue_id:

Description

https://forge.isxgames.com/projects/isxeq2/knowledgebase/articles/30
Looks like this is broken, maybe as part of the recent changes?  I created the sample script provided and ran it, and it detects the proper number of rewards
but only the first reward id and name are populated correctly
RewardWindow has 4 rewards available.
- [825628369] Crate of Chain Armor
- [NULL] NULL
- [2]
- [NULL] NULL
and if you try to RewardWindow.Reward["<name>"]:Accept for the first item, it works, but for any of the others, the eq2 client crashes

 

#1

Updated by Amadeus over 7 years ago

  • Status changed from New to Resolved

Fixed in version 20170105.0007

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