Bug #1189
Me.Pet returns NULL
vbulletin_issue_id:
Description
Not sure if this is related to the change from MyPet return to Pet, but Me.Pet returns NULL.
Updated by Amadeus about 10 years ago
- Status changed from New to In Progress
- Assignee set to Amadeus
- Priority changed from Normal to High
Updated by Amadeus about 10 years ago
- Status changed from In Progress to Closed
This is fixed in version 20140923.0026
By the way, Me.Pet and actor.Pet are *VERY* inefficient. So, scripts should really try to keep a record of the actorID# of the player's (or actor's) pet to avoid having to call those very often. I mean, there's nothing wrong with calling them ...it's not a server call or anything like that ...but, in the grand scheme of "efficient" vs. "inefficient" routines, it's more in the latter category than the former.