StealthBot: Issueshttps://forge.isxgames.com/https://forge.isxgames.com/themes/PurpleMine2/favicon/favicon.ico?15950532282015-05-06T17:43:15ZisxGames Forge
Redmine Feature - New #1400 (New): No movementhttps://forge.isxgames.com/issues/14002015-05-06T17:43:15Zrosudragivorjoint@yahoo.com
<p>Requesting an option to have no movement and keep the ship still unless fleeing.</p>
<p>This is useful for sentry boat ships.</p>
Feature - New #1362 (New): Orbit a wreck or Large Collidable Objecthttps://forge.isxgames.com/issues/13622015-03-13T13:42:01Zn0madleandro.rebosio@gmail.com
<p>When in ratting/running anomalies mode add the possibility to orbit a wreck or an object within the anomaly.</p>
Feature - New #1308 (New): Salvaginghttps://forge.isxgames.com/issues/13082014-12-08T21:31:28ZSumpin Fishyhunk@hipple.com
<p>hmm, pretty dang descriptive</p>
Feature - New #1255 (Implemented): I would like support for missions which require unloading carg...https://forge.isxgames.com/issues/12552014-10-28T22:31:18Zpzprimalz@gmail.com
<p>I would like support for missions which require unloading cargo to a container</p>
Feature - New #1239 (Implemented): repair on station dockhttps://forge.isxgames.com/issues/12392014-10-16T12:18:56Zpzprimalz@gmail.com
<p>as we now have access to this function via isxeve, it would be super duper awesome if sb would repair muh drones (and/or other damage), thx.</p>
Feature - New #1238 (Implemented): close mission info windowhttps://forge.isxgames.com/issues/12382014-10-16T12:17:52Zpzprimalz@gmail.com
<p>since we have this functionality available via isxeve now, can we have sb close them (its a minor nit, but i can't help feeling like it's a tell).</p>
Feature - New #1237 (New): undock bookmarkshttps://forge.isxgames.com/issues/12372014-10-16T12:16:28Zpzprimalz@gmail.com
<p>please join us in 2003 and provide functionality for using undock bookmarks, thanks.</p>
Feature - New #1227 (New): Optionally log out after max runtime is reachedhttps://forge.isxgames.com/issues/12272014-10-15T18:39:37ZStealthysupport@stealthsoftware.net
<p>Add the optional ability to save and exit StealthBot then exit EVE after we've safed up from max runtime being reached</p>