StealthBot: Issueshttps://forge.isxgames.com/https://forge.isxgames.com/themes/PurpleMine2/favicon/favicon.ico?15950532282015-05-06T17:43:15ZisxGames Forge
Redmine Feature - New #1400 (New): No movementhttps://forge.isxgames.com/issues/14002015-05-06T17:43:15Zrosudragivorjoint@yahoo.com
<p>Requesting an option to have no movement and keep the ship still unless fleeing.</p>
<p>This is useful for sentry boat ships.</p>
Feature - New #1362 (New): Orbit a wreck or Large Collidable Objecthttps://forge.isxgames.com/issues/13622015-03-13T13:42:01Zn0madleandro.rebosio@gmail.com
<p>When in ratting/running anomalies mode add the possibility to orbit a wreck or an object within the anomaly.</p>
Feature - New #1308 (New): Salvaginghttps://forge.isxgames.com/issues/13082014-12-08T21:31:28ZSumpin Fishyhunk@hipple.com
<p>hmm, pretty dang descriptive</p>
Feature - New #1237 (New): undock bookmarkshttps://forge.isxgames.com/issues/12372014-10-16T12:16:28Zpzprimalz@gmail.com
<p>please join us in 2003 and provide functionality for using undock bookmarks, thanks.</p>
Feature - New #1227 (New): Optionally log out after max runtime is reachedhttps://forge.isxgames.com/issues/12272014-10-15T18:39:37ZStealthysupport@stealthsoftware.net
<p>Add the optional ability to save and exit StealthBot then exit EVE after we've safed up from max runtime being reached</p>