StealthBot: Issueshttp://forge.isxgames.com/http://forge.isxgames.com/themes/PurpleMine2/favicon/favicon.ico?15950532282015-04-20T16:57:06ZisxGames Forge
Redmine Feature - Enhancement #1381 (New): Use % of Ore/Cargo Holdhttp://forge.isxgames.com/issues/13812015-04-20T16:57:06Zclarityex0a@CryptiClarity.net
<p>It would be convenient to have an option to "Use X% of Ore/Cargo Hold" so that when you swap ships (ie: when swapping bot modes) you don't have to manually key in the cargo size every time.</p>
Feature - Enhancement #1345 (New): Cicardian Sleeper Attackhttp://forge.isxgames.com/issues/13452015-01-24T12:26:39ZFuturemanschlangenverkauf@web.de
<p>Hi,</p>
<p>With the new EVE update Cicardian Sleeper are Spawning in regular Belts and Fighting back.</p>
<p>After SB shoots and kills the first 5 Seeker 5 new ones warp in. And the new ones have adaptet to your Damage. You will do 1-5 DMG to them and SB will shot them for hours.</p>
<p>If you warp to another Belt the will follow you until they are Dead.</p>
<p>Thats why you cant use SB for Beltratting annymore:(</p>
<p>I Hope you find an sulution fpr this :( Mayby a "do not Kill list" ore something.</p>
<p> </p>
<p> </p>
<p>Thanks</p>
Feature - Enhancement #1313 (New): POS Module - Compression arrayhttp://forge.isxgames.com/issues/13132014-12-11T11:56:07ZSumpin Fishyhunk@hipple.com
<p>The game has them, SB doesn't recognize.</p>
<p> </p>
<p>It is a corp module, but doesn't have tabs, just a big ol' cavity</p>
<p>Also 20 mil m3, so bigger than a XL ship array :)</p>
Feature - Enhancement #1309 (New): Recognize ore siteshttp://forge.isxgames.com/issues/13092014-12-08T21:33:02ZSumpin Fishyhunk@hipple.com
<p>It already does ratting sites, ore sites can't be much harder...</p>
<p>Check boxes for 1,2,3,4,5 please :)</p>
Feature - Enhancement #1232 (New): Add ability to select / deselect all ores for Mining configura...http://forge.isxgames.com/issues/12322014-10-15T18:53:01ZStealthysupport@stealthsoftware.net
<p>As title says</p>
Feature - Enhancement #1230 (New): Add a means of specifying that we -should not- use drones on a...http://forge.isxgames.com/issues/12302014-10-15T18:46:10ZStealthysupport@stealthsoftware.net
<p>Mission targets such as Kruul's Pleasure Hub blow up when destroyed, destroying any nearby drones.</p>
<p>We need a means of indiciating that we should not use drones on a mission target to avoid this.</p>
Feature - Enhancement #1229 (New): Use tractor beams when looting mission objectiveshttp://forge.isxgames.com/issues/12292014-10-15T18:45:02ZStealthysupport@stealthsoftware.net
<p>Make use of tractor beams on cans when looting objectives in missions so as to speed up mission completion.</p>
Feature - Enhancement #1228 (New): Make Mining ore selection group-based (e.g. Veldspar, Scordite...http://forge.isxgames.com/issues/12282014-10-15T18:40:16ZStealthysupport@stealthsoftware.net
<p>As the title says.</p>
Feature - Enhancement #1226 (In Progress): Make TTS alerts optionally fire only once every few mi...http://forge.isxgames.com/issues/12262014-10-15T18:31:28ZStealthysupport@stealthsoftware.net
<p>Currently, TTS alerts will spam every second or so.</p>
<p>Add an option to make TTS alerts respect a cooldown timer before going off again.</p>