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EQ2_ActorStanceChange (Event)

Description

The EQ2_ActorStanceChange event will fire when an actor within range changes stances.

Arguments

  1. string ActorID
  2. string ActorName
  3. string ActorType
  4. string OldStance
  5. string NewStance
  6. string TargetID
  7. string Distance
  8. string IsInGroup
  9. string IsInRaid

Note:  Old/NewStance should be one of the following: "IN_COMBAT", "AT_PEACE", "DEAD"

Usage

 Event[EQ2_ActorStanceChange]:AttachAtom[MyAtom]
 

...

 atom MyAtom(string ActorID, string ActorName, string ActorType, string OldStance, string NewStance, string TargetID, string Distance, string IsInGroup, string IsInRaid)
 {
    ;do stuff
 }