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Feature - Enhancement #2040

Mass Jettison Items

Added by bjcasey over 6 years ago. Updated about 6 years ago.

Status:
Implemented
Priority:
Normal
Assignee:
-
Category:
-
Start date:
2017-12-31
Due date:
% Done:

0%

Estimated time:
vbulletin_issue_id:

Description

[19:27] bjcasey Amadeus, CyberTech: Is there a nice way to jettison multiple items at once like a normal user would do? ie. A normal user would highlight all of the ore they want to jettison before jettisoning it. I've only ever been able to jettison 1 stack of something, and then open the newly formed container and transfer to the container. That's not a nice way of doing things.
[20:55] CyberTech bjcasey: Item.Jettison takes a single item right now, but the jettison function can take a list of itemids, so we can put it in MyShip.Jettison so you can jettison multiple idemids
[20:56] bjcasey that would be great. 
[20:57] bjcasey Is that a lot of work?
[20:57] CyberTech no, it's very minor, and yes, would take an index of item IDs, not types
[20:57] bjcasey I'm only asking because it would make what I"m doing right now much easier. But if it's going to take a while to implement, I'll just keep doing it the long way.
[20:57] CyberTech or index of items
[20:58] bjcasey oh right, i meant item ids
[20:58] bjcasey I'll forge request it now.
[20:58] CyberTech it's identical to item.jettison except we have to turn the list into a python list first.
[20:58] CyberTech i think the best place for it is MyShip.Jettison
[20:58] bjcasey would just make it look more human like
[20:58] bjcasey i know when i'mplaying, i don't jettison just a single stack
[20:58] CyberTech as a method, tho
#1

Updated by Amadeus about 6 years ago

  • Status changed from New to Implemented

March 18, 2018
[20180306.0004]
* Added new METHOD to the 'ship' datatype:  "Jettison".   This method takes one argument, either
  index:item or index:int64

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