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Feature - New #1993

Carriers - Fighter Management

Added by rosudrag over 4 years ago. Updated about 3 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Start date:
2017-09-10
Due date:
% Done:

0%

Estimated time:
vbulletin_issue_id:

Description

Fighters in EVE used to behave like drones for a good while so they were `drones` under the hood. This changed a while back now:

  • carriers have a Fighter bay to replace the Drone Bay
  • The fighter bay has loading bays into which you can groups of fighters: 3 groups for carriers and  5 groups for super carriers
  • carriers can launch all fighters
  • carriers can recall fighters
  • fighters have to `refuel` their ammo while sitting in fighter bay
  • fighters can execute approach, orbit commands individually
  • fighters have `modules`: 
    • a primary weapon
    • a secondary weapon: missile that needs refueling every 12 charges
    • a prop mod: microwarp drive

This feature should implement:

  • fighter bay management:
    • unloading fighters from a loading bay
    • loading fighters into a loading bay
    • total available m3 space
    • total left m3 space
    • information about the fighters
  • Carrier management:
    • launch all fighters
    • recall all fighters
  • Fighter management(per fighter group):
    • approach target
    • orbit target
    • use primary weapon
    • use secondary weapon
    • use prop mod

 

#1

Updated by wanjizheng about 3 years ago

This is a really useful function, without it I cannot build bot for carrier.  Please add it.

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