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Bug #1836

SetProperty Method and Housing Menu

Added by bjcasey about 7 years ago. Updated over 4 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
-
vbulletin_issue_id:

Description

I'm trying to using the housing door window to "Visit" a house that is not mine.  The problem I am having is SetProperty isn't triggering the search results to update, but it is putting the desired text into the textentry.

Right click the door and select "Visit".

When you type a name into the Filter textentry you'll see the results change in the listbox below.  To test this, you can select any person you want that has allowed you to have visitor access.

Test Location: New Halas  [ -291.994659,175.779236,-92.172997 ]

To enter text into the filter, use the following code where _DesiredHouseOwnerName is the name of the ower of the house you are trying to visit: 

EQ2UIPage[PlayerHousing,OmniHouse].Child[Textbox,VisitPage.FilterTextInput]:SetProperty[LocalText,${_DesiredHouseOwnerName}]

#1

Updated by Pork over 6 years ago

Can be Done so when text is applied it searches.

Use the Following Property if the box is empty this will auto search on input

( :AppendText[<house name>] )

 

To Delete from the Box use

( :SetProperty[Text,""] )

 

:SetProperty will work for the Text entry but no auto search

#2

Updated by Amadeus over 4 years ago

  • Status changed from New to Resolved

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